﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="2" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 31, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="9, 5, 25#9, 2, 10#9, 2, 15#9, 5, 15#9, 6, 10#9, 6, 15#9, 6, 25#11, 5, 24#11, 2, 14#11, 2, 10#11, 5, 13#6, 2, 11#11, 6, 20#11, 6, 24" />
  <property name="SleeperVolumeStart" value="12, 6, 3#12, 12, 3#12, 12, 13#12, 14, 13#12, 19, 3#12, 19, 13#12, 25, 3#28, 6, 3#28, 12, 3#28, 12, 17#28, 14, 14#28, 17, 3#28, 19, 5#28, 25, 3" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,1,0,0,0,0,0,0,1" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,5,6,GroupGenericZombie,1,2,GroupGenericZombie,3,3,GroupGenericZombie,3,4,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,3,4,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,3,GroupGenericZombie,3,3,GroupGenericZombie,4,5,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # " />
  <property name="EditorGroups" value="commercial, cave" />
  <property name="Tags" value="countrytown, commercial, cave, entrance, diagonal" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="YOffset" value="-11" />
  <property name="POIMarkerSize" value="6, 1, 1#11, 5, 5#2, 1, 1#3, 2, 2#2, 2, 2#5, 2, 2#6, 2, 1#5, 3, 4#8, 2, 8#5, 13, 2#3, 3, 1#2, 2, 1#1, 3, 3" />
  <property name="POIMarkerStart" value="22, 11, 3#27, 11, 32#19, 11, 29#21, 11, 37#3, 11, 31#5, 11, 26#21, 11, 41#31, 27, 17#2, 10, 16#22, 10, -2#15, 1, -1#12, 1, 42#-1, 1, 7" />
  <property name="POIMarkerGroup" value="barrier,camper,delivery,dumpster,pallets,targets,gate,hvac,sandbox,driveway,cave,cave,cave" />
  <property name="POIMarkerTags" value="#########countrytown#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_barrier6_orange,part_zztong_camper_01,part_zztong_delivery_04,part_zztong_dumpster_01,part_zztong_pallets_cobble_01,part_zztong_targets_02,part_fence_chainlink_door,part_greeble_rooftop_05,part_zztong_tfp_playground_sandbox,part_driveway_countrytown_13,,," />
  <property name="POIMarkerPartRotations" value="0,1,0,0,2,0,0,0,0,2,2,0,1" />
  <property name="POIMarkerPartSpawnChance" value="0.3,0.1,0.5,0.8,0.5,0.5,0.5,0.8,0.5,1,1,1,1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="16, 1, 36" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="7, 11, 11" />
    </property>
    <property class="Rally">
      <property name="0" value="19, 11, 1" />
    </property>
    <property class="POILight">
      <property name="0" value="31, 25, 21" />
      <property name="1" value="35, 10, 21" />
      <property name="2" value="35, 15, 21" />
      <property name="3" value="35, 20, 21" />
      <property name="4" value="31, 20, 22" />
      <property name="5" value="30, 10, 23" />
      <property name="6" value="30, 8, 25" />
      <property name="7" value="30, 25, 25" />
      <property name="8" value="35, 14, 25" />
      <property name="9" value="36, 25, 25" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="39, 11, 3" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="30, 17, 22" />
      <property name="1" value="31, 7, 23" />
      <property name="2" value="29, 7, 24" />
      <property name="3" value="30, 17, 24" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="30, 27, 24" />
      <property name="1" value="25, 11, 26" />
      <property name="2" value="29, 11, 27" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 22, 15" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="29, 23, 11" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="19, 7, 14" />
      <property name="1" value="19, 7, 15" />
      <property name="2" value="19, 8, 15" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="29, 22, 21" />
      <property name="1" value="29, 22, 22" />
      <property name="2" value="30, 13, 22" />
      <property name="3" value="29, 22, 23" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="885388" />
    <property name="TotalTriangles" value="360113" />
    <property class="BlockEntities">
      <property name="Vertices" value="760651" />
      <property name="Triangles" value="278439" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="115377" />
      <property name="Triangles" value="67500" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="710" />
      <property name="Triangles" value="374" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="384" />
      <property name="Triangles" value="192" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="8266" />
      <property name="Triangles" value="13608" />
    </property>
  </property>
</prefab>