﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="commercial, cave" />
  <property name="Zoning" value="Commercial" />
  <property name="YOffset" value="-8" />
  <property name="SleeperVolumeSize" value="10, 3, 15#10, 3, 15#13, 7, 7#23, 5, 14#23, 3, 7" />
  <property name="SleeperVolumeStart" value="1, 8, 1#14, 8, 1#6, 1, 3#1, 11, 2#1, 8, 16" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="Tags" value="countrytown, commercial, cave, entrance, nodiagonal" />
  <property name="POIMarkerSize" value="6, 13, 2#5, 3, 5#4, 2, 4#3, 1, 1#1, 2, 2#2, 2, 1#1, 2, 2#3, 2, 1" />
  <property name="POIMarkerStart" value="9, 7, -2#4, 12, 6#17, 12, 11#11, 8, 11#-1, 2, 6#3, 1, -1#25, 1, 16#15, 1, 25" />
  <property name="POIMarkerGroup" value="driveway,roof1,roof2,spikes,cave,cave,cave,cave" />
  <property name="POIMarkerTags" value="countrytown####cavenode#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_17,part_greeble_rooftop_01,part_greeble_rooftop_03,part_zztong_spikes_wood3,,,," />
  <property name="POIMarkerPartRotations" value="2,0,0,0,1,2,3,0" />
  <property name="POIMarkerPartSpawnChance" value="1,0.8,0.8,0.2,1,1,1,1" />
  <property name="PrefabSize" value="25, 14, 25" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property class="Stats">
    <property name="TotalVertices" value="145411" />
    <property name="TotalTriangles" value="57069" />
    <property class="BlockEntities">
      <property name="Vertices" value="129524" />
      <property name="Triangles" value="44177" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="12647" />
      <property name="Triangles" value="7364" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="144" />
      <property name="Triangles" value="72" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="3000" />
      <property name="Triangles" value="5408" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="16, 2, 23" />
    </property>
    <property class="quest_feather">
      <property name="0" value="2, 10, 22" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="20, 8, 20" />
    </property>
    <property class="POILight">
      <property name="0" value="19, 10, 14" />
      <property name="1" value="19, 10, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="20, 8, 13" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="16, 1, 21" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="21, 9, 12" />
    </property>
    <property class="quest_wood">
      <property name="0" value="18, 1, 19" />
      <property name="1" value="19, 1, 20" />
      <property name="2" value="12, 8, 23" />
      <property name="3" value="18, 8, 23" />
      <property name="4" value="21, 8, 23" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="15, 8, 12" />
      <property name="1" value="13, 9, 14" />
      <property name="2" value="15, 8, 14" />
      <property name="3" value="21, 8, 16" />
    </property>
    <property class="Rally">
      <property name="0" value="12, 8, 1" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="15, 8, 19" />
    </property>
  </property>
</prefab>