﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 12, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeSize" value="10, 5, 2#5, 5, 5#5, 5, 5" />
  <property name="SleeperVolumeStart" value="10, 3, 21#15, 3, 13#6, 3, 6" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
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  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="3,0,0" />
  <property name="SleeperVolumeTriggeredBy" value="1# # " />
  <property name="YOffset" value="-3" />
  <property name="EditorGroups" value="rural" />
  <property name="Tags" value="rural" />
  <property name="Zoning" value="none" />
  <property class="Stats">
    <property name="TotalVertices" value="120858" />
    <property name="TotalTriangles" value="50396" />
    <property class="BlockEntities">
      <property name="Vertices" value="94735" />
      <property name="Triangles" value="34148" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="23291" />
      <property name="Triangles" value="12362" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1060" />
      <property name="Triangles" value="790" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1772" />
      <property name="Triangles" value="3096" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="TraderOnOff">
      <property name="0" value="14, 3, 16" />
      <property name="1" value="12, 3, 20" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="17, 3, 4" />
      <property name="1" value="18, 3, 5" />
      <property name="2" value="12, 3, 7" />
      <property name="3" value="20, 3, 10" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="9, 3, 15" />
      <property name="1" value="5, 3, 16" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="21, 3, 14" />
      <property name="1" value="16, 4, 17" />
      <property name="2" value="13, 3, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="17, 4, 17" />
    </property>
  </property>
</prefab>