﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
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  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="ResidentialOld" />
  <property name="DifficultyTier" value="1" />
  <property name="TraderArea" value="False" />
  <property name="SleeperVolumeSize" value="6, 7, 8#7, 7, 19#14, 5, 8#14, 5, 11#5, 6, 8" />
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  <property name="SleeperIsBossVolume" value="False,False,False,False" />
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  <property name="EditorGroups" value="house old" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
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  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property name="PrefabSize" value="42, 21, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="rural" />
  <property name="POIMarkerSize" value="13, 13, 3" />
  <property name="POIMarkerStart" value="4, 0, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_17" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="29, 1, 38" />
    </property>
    <property class="Rally">
      <property name="0" value="16, 1, 2" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="26, 2, 20" />
    </property>
    <property class="POILight">
      <property name="0" value="24, 5, 20" />
    </property>
    <property class="challenge_polymers">
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      <property name="1" value="8, 8, 24" />
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      <property name="3" value="11, 8, 27" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="7, 8, 17" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="8, 3, 21" />
      <property name="1" value="12, 8, 23" />
      <property name="2" value="15, 3, 23" />
      <property name="3" value="10, 8, 27" />
      <property name="4" value="11, 3, 28" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="23, 3, 26" />
    </property>
  </property>
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    <property name="TotalVertices" value="362021" />
    <property name="TotalTriangles" value="183504" />
    <property class="BlockEntities">
      <property name="Vertices" value="323758" />
      <property name="Triangles" value="158247" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="31985" />
      <property name="Triangles" value="16337" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="1436" />
      <property name="Triangles" value="1308" />
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    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4842" />
      <property name="Triangles" value="7612" />
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  </property>
</prefab>
