﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="Zoning" value="ResidentialNew" />
  <property name="DifficultyTier" value="3" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-15" />
  <property name="SleeperVolumeSize" value="8, 4, 15#7, 4, 11#3, 3, 6#8, 7, 3#7, 8, 19#7, 3, 13#7, 3, 13#18, 4, 9#8, 7, 7#8, 3, 5#5, 3, 5#5, 3, 5" />
  <property name="SleeperVolumeStart" value="24, 16, 37#31, 11, 42#25, 16, 52#29, 11, 53#29, 2, 23#37, 8, 29#37, 3, 30#26, 2, 14#21, 3, 29#37, 3, 43#30, 2, 47#33, 16, 47" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,4,ZomHazMatOnly,1,2,GroupGenericZombie,1,1,GroupGenericZombie,1,2,ZomHazMatOnly,5,6,GroupLabWorker,4,4,GroupLabWorker,4,4,GroupZomSoldier,6,6,GroupLabWorker,2,2,ZomHazMatOnly,1,1,GroupGenericZombie,2,2,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsBossVolume" value="False,False,False,False,False,False,False,False,False,False" />
  <property name="EditorGroups" value="house new, cave" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="ExcludePOICulling" value="False" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,3,0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="Tags" value="countryresidential, rural, cave, entrance" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="POIMarkerSize" value="6, 13, 1#6, 13, 3#4, 2, 4#5, 5, 11#16, 3, 33#16, 4, 33#5, 4, 1#13, 5, 15#2, 11, 5#5, 5, 18#1, 3, 1#2, 1, 1#1, 3, 1#2, 2, 2#1, 1, 1#5, 3, 3#1, 1, 1#2, 2, 1#1, 2, 2#2, 2, 1" />
  <property name="POIMarkerStart" value="27, 14, -1#27, 14, -3#14, 15, 47#13, 14, 42#43, 14, 2#43, 13, 2#31, 15, 57#46, 13, 44#2, 15, 54#16, 15, 22#45, 15, 38#29, 16, 29#34, 20, 45#39, 16, 42#32, 15, 6#35, 15, 13#3, 15, 3#44, 3, 60#60, 3, 44#47, 3, -1" />
  <property name="POIMarkerGroup" value="driveway,driveway,oddity,oddity,yard,yard,propane,rock,utility,camper,beehive,delivery,ladder,cement,cart,swings,stump,cave,cave,cave" />
  <property name="POIMarkerTags" value="countryresidential#rural################cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,None,None,None" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_06,part_driveway_rural_01,part_car_on_blocks_01,part_countryresidential_back_lot8,part_farm60_yard_01,part_farm60_yard_02,part_tank_propane_01,part_terrain_greeble_13W3H,part_utility_pole_large,part_vehicle_w_trailer,part_zztong_beehive_01,part_zztong_delivery_04,part_zztong_ladder_wood_01,part_zztong_pallets_cement_01,part_zztong_shopping_cart_01,part_zztong_tfp_swingset_01,part_zztong_tree_stump_01,,," />
  <property name="POIMarkerPartRotations" value="2,2,0,2,0,2,0,1,1,0,0,0,2,1,0,0,0,0,3,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1,0.4,0.4,0.5,0.5,0.5,0.5,0.5,0.2,0.5,0.5,0.2,0.5,0.2,0.5,0.5,1,1,1" />
  <property name="PrefabSize" value="60, 35, 60" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # #7# " />
  <property class="Stats">
    <property name="TotalVertices" value="881772" />
    <property name="TotalTriangles" value="474263" />
    <property class="BlockEntities">
      <property name="Vertices" value="735612" />
      <property name="Triangles" value="363916" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="125814" />
      <property name="Triangles" value="78205" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1628" />
      <property name="Triangles" value="1170" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="544" />
      <property name="Triangles" value="272" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="18174" />
      <property name="Triangles" value="30700" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="54, 15, 55" />
    </property>
    <property class="quest_stone_boulder">
      <property name="0" value="52, 15, 33" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="39, 3, 47" />
      <property name="1" value="36, 16, 51" />
      <property name="2" value="32, 20, 53" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="39, 3, 46" />
      <property name="1" value="32, 11, 48" />
      <property name="2" value="33, 16, 49" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="34, 11, 48" />
      <property name="1" value="30, 11, 53" />
      <property name="2" value="32, 11, 53" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="35, 11, 46" />
      <property name="1" value="33, 2, 47" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="31, 4, 49" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="34, 16, 47" />
    </property>
    <property class="POILight">
      <property name="0" value="32, 4, 47" />
      <property name="1" value="31, 13, 49" />
      <property name="2" value="34, 4, 49" />
      <property name="3" value="37, 16, 51" />
      <property name="4" value="32, 3, 52" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="32, 2, 46" />
      <property name="1" value="30, 17, 48" />
      <property name="2" value="30, 11, 49" />
      <property name="3" value="32, 16, 49" />
      <property name="4" value="30, 16, 52" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="41, 3, 42" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="37, 3, 18" />
    </property>
    <property class="Rally">
      <property name="0" value="38, 15, 25" />
    </property>
    <property class="quest_wood">
      <property name="0" value="51, 3, 36" />
    </property>
  </property>
</prefab>
