﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="TraderArea" value="False" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="SleeperVolumeGameStageAdjust" value=",,hard" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="Wilderness, oldwest" />
  <property name="SleeperIsBossVolume" value="False,False" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DuplicateRepeatDistance" value="4000" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="POIMarkerSize" value="6, 1, 3#2, 2, 2#2, 2, 2#5, 5, 5#5, 5, 5" />
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  <property name="POIMarkerGroup" value="roadexit,delivery,cobble,hvac1,new" />
  <property name="POIMarkerTags" value="####" />
  <property name="POIMarkerType" value="RoadExit,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value=",part_zztong_delivery_03,part_zztong_pallets_cobble_01,part_greeble_rooftop_04,part_greeble_rooftop_04" />
  <property name="POIMarkerPartRotations" value="2,0,0,0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,0.4,0.6,0.8,0.8" />
  <property name="PrefabSize" value="42, 19, 42" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="7, 3, 13#22, 3, 7#22, 3, 12#7, 3, 24#7, 3, 37#9, 10, 9#9, 14, 9#7, 14, 9#7, 13, 9#22, 2, 18#22, 5, 18#22, 6, 19" />
  <property name="SleeperVolumeStart" value="3, 1, 2#10, 1, 2#10, 1, 9#3, 1, 15#32, 1, 2#30, 8, 2#3, 4, 2#3, 4, 33#32, 5, 33#10, 1, 21#10, 3, 21#10, 9, 20" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,7,8,GroupGenericZombie,4,5,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property name="Tags" value="wilderness, oldwest" />
  <property name="QuestTags" value="clear, fetch" />
  <property class="Stats">
    <property name="LightsVolume" value="4188.791" />
    <property name="TotalVertices" value="783306" />
    <property name="TotalTriangles" value="281269" />
    <property class="BlockEntities">
      <property name="Vertices" value="663327" />
      <property name="Triangles" value="197206" />
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="115915" />
      <property name="Triangles" value="77787" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes2">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
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      <property name="Vertices" value="0" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="3992" />
      <property name="Triangles" value="6240" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="1, 1, 1" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="37, 5, 36" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 7, 37" />
      <property name="1" value="37, 14, 37" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="37, 5, 33" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="29, 1, 24" />
      <property name="1" value="29, 5, 24" />
      <property name="2" value="30, 1, 29" />
    </property>
    <property class="challenge_sinks">
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      <property name="1" value="23, 5, 37" />
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      <property name="3" value="26, 5, 37" />
      <property name="4" value="29, 1, 37" />
      <property name="5" value="29, 5, 37" />
      <property name="6" value="33, 2, 40" />
    </property>
    <property class="FetchContainer">
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  </property>
</prefab>