﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 15, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="rural" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="rural" />
  <property name="SleeperVolumeSize" value="7, 8, 9#6, 3, 5#7, 3, 9#7, 11, 11" />
  <property name="SleeperVolumeStart" value="7, 5, 7#8, 2, 6#7, 2, 12#14, 2, 8" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,1,2,GroupGenericZombie,2,2,GroupGenericZombie,2,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # #1# " />
  <property name="POIMarkerSize" value="7, 13, 3" />
  <property name="POIMarkerStart" value="1, 1, -3" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="rural" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_rural_08" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="YOffset" value="-2" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="23, 2, 21" />
    </property>
    <property class="POILight">
      <property name="0" value="16, 4, 13" />
      <property name="1" value="22, 4, 13" />
      <property name="2" value="14, 2, 15" />
      <property name="3" value="19, 3, 17" />
      <property name="4" value="21, 4, 18" />
      <property name="5" value="14, 4, 19" />
      <property name="6" value="20, 4, 19" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="12, 3, 12" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 2, 15" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="14, 2, 12" />
      <property name="1" value="14, 2, 13" />
      <property name="2" value="14, 2, 14" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="12, 7, 12" />
    </property>
    <property class="Rally">
      <property name="0" value="16, 2, 2" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="12, 2, 13" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="19, 7, 13" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="18, 2, 17" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="146583" />
    <property name="TotalTriangles" value="61649" />
    <property class="BlockEntities">
      <property name="Vertices" value="113492" />
      <property name="Triangles" value="42334" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="31047" />
      <property name="Triangles" value="16127" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="200" />
      <property name="Triangles" value="100" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="96" />
      <property name="Triangles" value="48" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1748" />
      <property name="Triangles" value="3040" />
    </property>
  </property>
</prefab>