﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="TraderArea" value="False" />
  <property name="EditorGroups" value="industrial" />
  <property name="DifficultyTier" value="2" />
  <property name="ExcludePOICulling" value="False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="PrefabSize" value="42, 14, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="12, 11, 9#11, 11, 18#12, 11, 19#11, 3, 10#11, 8, 10" />
  <property name="SleeperVolumeStart" value="6, 1, 9#18, 1, 9#6, 1, 18#18, 1, 27#18, 4, 27" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,3,3,GroupGenericZombie,5,6,GroupGenericZombie,5,5,GroupGenericZombie,3,3,GroupGenericZombie,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property name="POIMarkerSize" value="1, 1, 1#3, 1, 1#1, 2, 1#1, 1, 1#3, 1, 1#7, 16, 8#7, 13, 1#7, 13, 1" />
  <property name="POIMarkerStart" value="27, 1, 5#7, 1, 37#8, 1, 8#3, 1, 24#25, 1, 7#34, 1, 33#11, 0, -1#30, 0, -1" />
  <property name="POIMarkerGroup" value="burn,barrier,delivery,fake,spikes,water,drive1,drive2" />
  <property name="POIMarkerTags" value="######industrial#industrial" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_barrel_burning_01,part_zztong_barrier3,part_zztong_delivery_05,part_zztong_land_mine_fake_01,part_zztong_spikes_wood3,part_5m_water_tower,part_driveway_industrial_01,part_driveway_industrial_01" />
  <property name="POIMarkerPartRotations" value="0,0,0,0,0,2,2,2" />
  <property name="POIMarkerPartSpawnChance" value="0.5,0.5,0.2,0.5,0.5,0.2,1,1" />
  <property name="YOffset" value="-1" />
  <property name="Tags" value="industrial" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="38, 1, 15" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="33, 1, 10" />
    </property>
    <property class="POILight">
      <property name="0" value="22, 7, 25" />
      <property name="1" value="27, 7, 25" />
      <property name="2" value="22, 7, 30" />
      <property name="3" value="27, 7, 30" />
      <property name="4" value="24, 3, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="27, 1, 21" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="27, 2, 33" />
      <property name="1" value="29, 2, 34" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="22, 2, 26" />
      <property name="1" value="24, 1, 29" />
      <property name="2" value="22, 1, 31" />
      <property name="3" value="22, 5, 33" />
      <property name="4" value="24, 1, 34" />
      <property name="5" value="21, 1, 35" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 6, 31" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="16, 1, 35" />
      <property name="1" value="17, 1, 35" />
    </property>
    <property class="Rally">
      <property name="0" value="32, 1, 3" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="518346" />
    <property name="TotalTriangles" value="235925" />
    <property class="BlockEntities">
      <property name="Vertices" value="422420" />
      <property name="Triangles" value="176133" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="89104" />
      <property name="Triangles" value="51348" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2112" />
      <property name="Triangles" value="1056" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4710" />
      <property name="Triangles" value="7388" />
    </property>
  </property>
</prefab>