﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="2" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 30, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="SleeperVolumeSize" value="14, 4, 24#14, 3, 8#14, 3, 15#14, 5, 16#14, 8, 16#14, 3, 23#8, 3, 12#14, 3, 11#6, 3, 12#14, 5, 11#14, 5, 12#14, 6, 23" />
  <property name="SleeperVolumeStart" value="24, 1, 14#24, 6, 30#24, 6, 14#24, 9, 22#24, 14, 22#4, 1, 15#4, 6, 15#4, 6, 27#12, 6, 15#4, 9, 15#4, 9, 26#4, 14, 15" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,2,3,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,3,3,GroupGenericZombie,4,5,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property name="YOffset" value="-5" />
  <property name="POIMarkerSize" value="5, 1, 1#5, 1, 1#2, 1, 1#1, 2, 1#3, 2, 2#8, 4, 9#7, 13, 1#9, 13, 1#8, 13, 1#3, 3, 1#5, 5, 11" />
  <property name="POIMarkerStart" value="6, 5, 3#31, 5, 3#20, 5, 39#16, 5, 12#20, 5, 32#5, 5, 5#5, 4, -1#29, 4, -1#17, 4, -1#14, 5, 2#18, 5, 1" />
  <property name="POIMarkerGroup" value="barbwire1,barbwire2,barbwire3,delivery,dumpster,tent,drive1,drive2,drive3,electric,trailer" />
  <property name="POIMarkerTags" value="######industrial#industrial#industrial##" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_zztong_barbwire5,part_zztong_barbwire5,part_zztong_barbwire2,part_zztong_delivery_05,part_zztong_dumpster_01,part_zztong_tent_01,part_driveway_industrial_01,part_driveway_industrial_08,part_driveway_industrial_10,part_high_voltage_box_3,part_shipping_container_05" />
  <property name="POIMarkerPartRotations" value="0,0,0,0,0,1,2,2,2,0,2" />
  <property name="POIMarkerPartSpawnChance" value="0.4,0.4,0.4,0.5,0.5,0.1,1,1,1,0.5,0.4" />
  <property name="EditorGroups" value="industrial" />
  <property name="Tags" value="industrial" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="34, 8, 38" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="35, 11, 24" />
      <property name="1" value="25, 1, 25" />
      <property name="2" value="33, 6, 30" />
      <property name="3" value="28, 6, 31" />
      <property name="4" value="34, 11, 35" />
      <property name="5" value="27, 11, 36" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="22, 5, 37" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="7, 12, 31" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="29, 12, 23" />
      <property name="1" value="25, 7, 26" />
      <property name="2" value="26, 16, 29" />
      <property name="3" value="27, 16, 29" />
      <property name="4" value="29, 16, 29" />
      <property name="5" value="26, 16, 30" />
      <property name="6" value="29, 16, 30" />
      <property name="7" value="29, 17, 30" />
      <property name="8" value="25, 11, 31" />
      <property name="9" value="26, 16, 31" />
      <property name="10" value="27, 12, 31" />
      <property name="11" value="29, 16, 31" />
      <property name="12" value="29, 17, 31" />
      <property name="13" value="26, 16, 32" />
      <property name="14" value="29, 16, 32" />
      <property name="15" value="26, 16, 33" />
      <property name="16" value="23, 6, 34" />
      <property name="17" value="23, 6, 35" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 5, 40" />
    </property>
    <property class="Rally">
      <property name="0" value="22, 5, 13" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="27, 6, 35" />
      <property name="1" value="28, 6, 35" />
      <property name="2" value="27, 6, 36" />
      <property name="3" value="28, 6, 36" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="615828" />
    <property name="TotalTriangles" value="251002" />
    <property class="BlockEntities">
      <property name="Vertices" value="510314" />
      <property name="Triangles" value="181598" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="99916" />
      <property name="Triangles" value="60928" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="336" />
      <property name="Triangles" value="168" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5262" />
      <property name="Triangles" value="8308" />
    </property>
  </property>
</prefab>