﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="EditorGroups" value="cave" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 25, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="cave, underground" />
  <property name="DuplicateRepeatDistance" value="6000" />
  <property name="POIMarkerSize" value="3, 3, 1#1, 3, 3#3, 3, 1#1, 3, 3" />
  <property name="POIMarkerStart" value="7, 2, 25#-1, 2, 13#5, 2, -1#25, 16, 9" />
  <property name="POIMarkerGroup" value="cave,cave,cave,cave" />
  <property name="POIMarkerTags" value="cavenode#cavenode#cavenode#cavenode" />
  <property name="POIMarkerType" value="None,None,None,None" />
  <property name="POIMarkerPartToSpawn" value=",,," />
  <property name="POIMarkerPartRotations" value="0,1,2,3" />
  <property name="POIMarkerPartSpawnChance" value="1,1,1,1" />
  <property name="Zoning" value="none" />
  <property class="IndexedBlockOffsets">
    <property class="quest_wood">
      <property name="0" value="22, 16, 9" />
      <property name="1" value="19, 10, 10" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="19, 12, 18" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="14, 12, 20" />
      <property name="1" value="14, 13, 20" />
    </property>
    <property class="POILight">
      <property name="0" value="18, 13, 20" />
    </property>
  </property>
  <property class="Stats">
    <property name="TotalVertices" value="35762" />
    <property name="TotalTriangles" value="37768" />
    <property class="BlockEntities">
      <property name="Vertices" value="29790" />
      <property name="Triangles" value="27680" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5972" />
      <property name="Triangles" value="10088" />
    </property>
  </property>
</prefab>