<config>
	<set xpath="/lootcontainers/lootcontainer[@name='airDrop']/@destroy_on_close">true</set>
	<setattribute xpath="/lootcontainers/lootcontainer[@name='airDrop']" name="open_time">9</setattribute>
	<setattribute xpath="/lootcontainers/lootcontainer[@name='airDrop']" name="buff">airdrop_Alarm</setattribute>

  <!-- Stockage des vehicules augmentes -->
  <set xpath="/lootcontainers/lootcontainer[@name='vehicleBicycle']/@size">9,3</set>
  <set xpath="/lootcontainers/lootcontainer[@name='vehicleMinibike']/@size">9,5</set>
  <set xpath="/lootcontainers/lootcontainer[@name='vehicleMotorcycle']/@size">9,7</set>
  <set xpath="/lootcontainers/lootcontainer[@name='vehicleGyrocopter']/@size">9,9</set>
	
  <append xpath="/lootcontainers">
    <!-- Exemple de template pour ajouter un groupe d'item a un groupe de loot -->
    <lootgroup name="armesValkream">
      <item name="gunRifleValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="gunCrossbowValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="gunMGT5M60Valkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="gunShotgunValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="gunHandgunValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="gunBowValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnSledgeValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="gunExplosivesValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnClubValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnAxeValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnSpearValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnPlasmaBatonValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnClawsValkream" count="1" loot_stage_count_mod="0.01"/>
      <item name="meleeWpnBladeValkream" count="1" loot_stage_count_mod="0.01"/>
    </lootgroup>

    <!-- Définir les groupes d'item pour un sac de drop -->
    <lootgroup name="groupSmallValkream" count="all">
      <item group="groupAmmoSmall"/>
      <item group="groupAmmoResourcesSmall"/>
      <item name="ValkreamParts" count="1"/>
      <item group="armesValkream" prob=".02" force_prob="true"/>
      <item group="groupQuestT2Books" prob=".02" force_prob="true"/>
      <item group="schematicsModsAndGeneralT0" prob=".02" force_prob="true"/>
    </lootgroup>

    <lootgroup name="groupMediumValkream" count="all">
      <item group="groupAmmoMedium"/>
      <item group="groupAmmoResourcesMedium"/>
      <item name="ValkreamParts" count="2"/>
      <item group="armesValkream" prob=".02" force_prob="true"/>
      <item group="groupQuestT3Books" prob=".03" force_prob="true"/>
      <item group="schematicsModsAndGeneralT0" prob=".03" force_prob="true"/>
    </lootgroup>

    <lootgroup name="groupLargeValkream" count="all">
      <item group="groupAmmoLarge"/>
      <item group="groupAmmoResourcesLarge"/>
      <item name="ValkreamParts" count="3"/>
      <item group="armesValkream" prob=".03" force_prob="true"/>
      <item group="groupQuestT4Books" prob=".03" force_prob="true"/>
      <item group="schematicsModsAndGeneralT0" prob=".03" force_prob="true"/>
    </lootgroup>

    <!-- Définir le sac qui va drop d'un zombie -->
    <lootcontainer name="rewardSmallValkream" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
      <item group="groupSmallValkream"/>
    </lootcontainer>
    <lootcontainer name="rewardMediumValkream" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
      <item group="groupMediumValkream"/>
    </lootcontainer>
    <lootcontainer name="rewardLargeValkream" count="1" size="6,3" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="5" loot_quality_template="qualPlus1Template" ignore_loot_abundance="true">
      <item group="groupLargeValkream"/>
    </lootcontainer>
  </append>
</config>
