﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-1" />
  <property name="PrefabSize" value="25, 11, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="POIMarkerSize" value="4, 1, 4#4, 13, 1" />
  <property name="POIMarkerStart" value="20, 0, 0#20, 0, -1" />
  <property name="POIMarkerGroup" value="roadexit,driveway" />
  <property name="POIMarkerTags" value="#" />
  <property name="POIMarkerType" value="RoadExit,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value=",part_driveway_countryresidential_01" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="EditorGroups" value="rural, Wilderness" />
  <property name="SleeperVolumeSize" value="6, 4, 4#7, 4, 9#19, 8, 14#6, 8, 14#16, 8, 11" />
  <property name="SleeperVolumeStart" value="8, 1, 15#1, 1, 14#0, 1, 0#19, 1, 0#9, 1, 14" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,1,2,GroupGenericZombie,3,4,GroupGenericZombie,5,6,GroupGenericZombie,1,2,GroupGenericZombie,2,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # " />
  <property name="Tags" value="wilderness, rural" />
  <property name="ThemeTags" value="wildernesspoi, ruralfiller" />
  <property name="QuestTags" value="clear, fetch" />
  <property name="Zoning" value="none" />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="23, 1, 13" />
      <property name="1" value="16, 1, 14" />
      <property name="2" value="16, 1, 16" />
      <property name="3" value="23, 1, 16" />
    </property>
    <property class="quest_wood">
      <property name="0" value="19, 1, 12" />
      <property name="1" value="24, 1, 12" />
      <property name="2" value="15, 1, 15" />
      <property name="3" value="23, 1, 21" />
      <property name="4" value="14, 1, 23" />
      <property name="5" value="21, 1, 23" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="22, 1, 23" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="3, 1, 13" />
    </property>
    <property class="POILight">
      <property name="0" value="12, 3, 13" />
      <property name="1" value="14, 3, 18" />
      <property name="2" value="23, 10, 23" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="17, 1, 13" />
      <property name="1" value="22, 1, 14" />
      <property name="2" value="13, 1, 18" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="5, 1, 15" />
      <property name="1" value="2, 1, 18" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="7, 1, 21" />
    </property>
    <property class="Rally">
      <property name="0" value="22, 1, 1" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="22, 2, 22" />
      <property name="1" value="23, 1, 22" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="6806.784" />
    <property name="TotalVertices" value="290029" />
    <property name="TotalTriangles" value="87542" />
    <property class="BlockEntities">
      <property name="Vertices" value="276199" />
      <property name="Triangles" value="77420" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="10660" />
      <property name="Triangles" value="6634" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="460" />
      <property name="Triangles" value="352" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="1264" />
      <property name="Triangles" value="632" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1446" />
      <property name="Triangles" value="2504" />
    </property>
  </property>
</prefab>