<RamblingMan>

<!-- QLTemplateT1 and armorQualityTemplate have incorrect Q4 probability values at the end of the progression. -->

<!-- TODO Add conditional for 2.6 -->


<conditional>
<if cond="game_version() == version(1,2,6)">

<set xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='QLTemplateT1']/qualitytemplate[@level='195,999999']/loot[@quality='4' and @prob='0.444']/@prob">0.284</set>
<set xpath="/lootcontainers/lootqualitytemplates/lootqualitytemplate[@name='armorQualityTemplate']/qualitytemplate[@level='159,999999']/loot[@quality='4' and @prob='0.556']/@prob">0.496</set>

</if>
</conditional>

</RamblingMan>