<RamblingMan>
<!-- *** 3. Challenge Runs ### -->

<!-- *** 3.1. Challenge Runs: Pacifist Traders: traders won't buy weapons, ammo and ammo crafting resources. -->

<conditional>
<if cond="modsetting('Combat_Sandbox_FLTR', 'Global', 'RestrictedRunSettings.RestrictedRunPacifistTrader.RestrictedRunPacifistTraderNoBuy') == 'No'">

<!-- Weapons, turrets, electric traps -->
<append xpath="/blocks/block[starts-with(@name, 'bladeTrap') or 
starts-with(@name, 'dartTrap') or 
starts-with(@name, 'electricfencepost') or 
starts-with(@name, 'autoTurret') or 
starts-with(@name, 'shotgunTurret')]"><property name="SellableToTrader" value="false" /></append>

<!-- Mines -->
<append xpath="/blocks/block[@name='mineCandyTin' or 
@name='mineCookingPot' or 
@name='mineHubcap' or 
@name='mineAirFilter' or 
@name='mineCandyTinTwitch']"><property name="SellableToTrader" value="false" /></append>

<!-- Barbed fence and spike traps -->
<append xpath="/blocks/block[@name='barbedFence' or 
@name='barbedWireSheet' or 
@name='trapSpikesIronDmg0' or 
@name='trapSpikesWoodDmg0' or 
@name='trapSpikesWoodMaster' or 
@name='trapSpikesScrapIronMaster']"><property name="SellableToTrader" value="false" /></append>

</if>
</conditional>

<!-- *** 3.5 No Crafting challenge: Passive traps can be picked up. -->

<conditional>
<if cond="modsetting('Combat_Sandbox_FLTR', 'Global', 'RestrictedRunSettings.RestrictedRunNoCrafting.RestrictedRunNoCraftingTraps') == 'No'">
<!-- Not implemented -->
</if>
</conditional>

</RamblingMan>