<RamblingMan>

<!-- Only for 7 Days To Die 3.0 -->
<conditional>
<if cond="game_version() >= version(1,3,0)">

<!-- *** Includes -->

<!-- *** Vanilla fixes -->

<include filename="Base/loot.xml"/>

<!-- Load only if Izayo_WeaponFixes is present. -->
<conditional>
<if cond="mod_loaded('Izayo_WeaponFixes')">

<!-- Start of 2.6.1.5 -->

<!-- *** 1. Loot reorganization -->

<!-- *** 1.1 Remove not ready weapons from loot -->

<!-- <remove xpath="/lootcontainers/lootgroup/item[@name='IZYMeleeT4BatonPunisher9000' or 
@name='IZYMeleeT4DualKnivesKnife' or 
@name='IZYgunT1ARCabineMASFARifle' or 
@name='IZYgunT1LRLongRifleM16a1' or 
@name='IZYgunT2ClassicSMGMP34' or 
@name='IZYgunT3AREUCabineSG552' or 
@name='IZYgunT3DualPistols45USP45' or 
@name='IZYgunT3RifleMagnumLeveractionCarbine44' or 
@name='IZYgunT3SMGMP5Ksubmachinegun' or 
@name='IZYgunT4DualPistolC96M' or 
@name='IZYgunT4MarksManRifle556SSMAR15' or 
@name='IZYgunT4SMGColt9mmsubmachinegun' or 
@name='IZYgunT4TACshotgunM1014' or 
@name='IZYgunT5DualSMGsSuperVectors' or 
@name='IZYgunT5HeavyWeaponAA12AutoShotgun' or 
@name='IZYgunT5HeavyWeaponSuperEagle44SMG' or 
@name='IZYgunTminus1MusketshotgunBlunderbuss' or 
@name='ammoShotgunShellDragoBreath' or 
@name='ammoShotgunShellDragoBreathBundle']"/> -->

<!-- *** 1.2 Remove all weapons from loot -->
<remove xpath="/lootcontainers/lootgroup/item[starts-with(@name, 'IZYMeleeT') or starts-with(@name, 'IZYgunT')]"/>
<remove xpath="/lootcontainers/item[starts-with(@name, 'IZYMeleeT') or starts-with(@name, 'IZYgunT')]"/>

<!-- *** 1.3 Removed IGP single weapon loot groups (firearms and crossbow). -->

<remove xpath="/lootcontainers/lootgroup/item[@group='groupWeaponsT0_MISC_MusketRifle' or 
@group='groupWeaponsT4_MISC_AutocrossbowVH' or 
@group='groupWeaponsT1_PISTOL45_M1917' or 
@group='groupWeaponsT1_PISTOL45_C96Type17' or 
@group='groupWeaponsT1_TACSMG_MAC10' or 
@group='groupWeaponsT2_PISTOL45_M1911' or 
@group='groupWeaponsT2_DUALPISTOL45_DUALM1911' or 
@group='groupWeaponsT2_SMG_M3GREASE' or 
@group='groupWeaponsT3_PISTOL45_USP45' or 
@group='groupWeaponsT3_SMG_M1THOMPSON' or 
@group='groupWeaponsT3_MMR_CARBINE45' or 
@group='groupWeaponsT4_PISTOL45_STIE6' or 
@group='groupWeaponsT4_SMG_M1928Thompson' or 
@group='groupWeaponsT4_TACSMG_KRISSSUPERV' or 
@group='groupWeaponsT4_MMR_VECTORCARBINE' or 
@group='groupWeaponsT2_MG_CAR15' or 
@group='groupWeaponsT3_MG_M4carbine' or 
@group='groupWeaponsT3_MMR_M16A2' or 
@group='groupWeaponsT3_MG_VHS2' or 
@group='groupWeaponsT3_MG_M249' or 
@group='groupWeaponsT1_DeadEye_MosinN' or 
@group='groupWeaponsT1_MG_STG44N' or 
@group='groupWeaponsT2_DeadEye_M1N' or 
@group='groupWeaponsT3_DeadEye_PSG1' or 
@group='groupWeaponsT3_DeadEye_Enfield' or 
@group='groupWeaponsT3_DeadEye_L96' or 
@group='groupWeaponsT3_DeadEye_PROSVU' or 
@group='groupWeaponsT4_MG_SCARH' or 
@group='groupWeaponsT0_SMG_PIPESMG' or 
@group='groupWeaponsT1_DW_COLTNV' or 
@group='groupWeaponsT2_DW_M9B' or 
@group='groupWeaponsT2_SMG_UZI' or 
@group='groupWeaponsT3_DW_G18C' or 
@group='groupWeaponsT3_SMG_MP5K' or 
@group='groupWeaponsT3_DW_C96M' or 
@group='groupWeaponsT3_SMG_KOLTM9' or 
@group='groupWeaponsT2_DEMO_ChinalakeGL' or 
@group='groupWeaponsT3_DEMO_XM25' or 
@group='groupWeaponsT3_DEMO_RPG7' or 
@group='groupWeaponsT1_SHOTGUN_DBOverUnder' or 
@group='groupWeaponsT1_SHOTGUN_SHORTTY' or 
@group='groupWeaponsT2_SHOTGUN_1887' or 
@group='groupWeaponsT3_SHOTGUN_SPAS12' or 
@group='groupWeaponsT3_SHOTGUN_1897' or 
@group='groupWeaponsT3_SHOTGUN_M1014' or 
@group='groupWeaponsT3_SHOTGUN_BNA5']"/>
 
<remove xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_MISC_MusketRifle' or 
@name='groupWeaponsT4_MISC_AutocrossbowVH' or 
@name='groupWeaponsT1_PISTOL45_M1917' or 
@name='groupWeaponsT1_PISTOL45_C96Type17' or 
@name='groupWeaponsT1_TACSMG_MAC10' or 
@name='groupWeaponsT2_PISTOL45_M1911' or 
@name='groupWeaponsT2_DUALPISTOL45_DUALM1911' or 
@name='groupWeaponsT2_SMG_M3GREASE' or 
@name='groupWeaponsT3_PISTOL45_USP45' or 
@name='groupWeaponsT4_PISTOL45_STIE6' or 
@name='groupWeaponsT3_SMG_M1THOMPSON' or 
@name='groupWeaponsT4_SMG_M1928Thompson' or 
@name='groupWeaponsT4_TACSMG_KRISSSUPERV' or 
@name='groupWeaponsT3_MMR_CARBINE45' or 
@name='groupWeaponsT4_MMR_VECTORCARBINE' or 
@name='groupWeaponsT2_MG_CAR15' or 
@name='groupWeaponsT3_MG_M4carbine' or 
@name='groupWeaponsT3_MG_M249' or 
@name='groupWeaponsT3_MG_VHS2' or 
@name='groupWeaponsT3_MMR_M16A2' or 
@name='groupWeaponsT1_MG_STG44N' or 
@name='groupWeaponsT4_MG_SCARH' or 
@name='groupWeaponsT1_DeadEye_MosinN' or 
@name='groupWeaponsT2_DeadEye_M1N' or 
@name='groupWeaponsT3_DeadEye_PSG1' or 
@name='groupWeaponsT3_DeadEye_Enfield' or 
@name='groupWeaponsT3_DeadEye_L96' or 
@name='groupWeaponsT3_DeadEye_PROSVU' or 
@name='groupWeaponsT0_SMG_PIPESMG' or 
@name='groupWeaponsT1_DW_COLTNV' or 
@name='groupWeaponsT2_DW_M9B' or 
@name='groupWeaponsT2_SMG_UZI' or 
@name='groupWeaponsT3_DW_G18C' or 
@name='groupWeaponsT3_SMG_MP5K' or 
@name='groupWeaponsT3_DW_C96M' or 
@name='groupWeaponsT3_SMG_KOLTM9' or 
@name='groupWeaponsT2_DEMO_ChinalakeGL' or 
@name='groupWeaponsT3_DEMO_XM25' or 
@name='groupWeaponsT3_DEMO_RPG7' or 
@name='groupWeaponsT1_SHOTGUN_DBOverUnder' or 
@name='groupWeaponsT1_SHOTGUN_SHORTTY' or 
@name='groupWeaponsT2_SHOTGUN_1887' or 
@name='groupWeaponsT3_SHOTGUN_SPAS12' or 
@name='groupWeaponsT3_SHOTGUN_1897' or 
@name='groupWeaponsT3_SHOTGUN_M1014' or 
@name='groupWeaponsT3_SHOTGUN_BNA5']"/>

<!-- *** 1.5 Added IGP single weapons to attribute/perk based loot grops. -->

<!-- Gears Options: Optional groups will be added to Scaled groups and assigned ProbT4. Also quality will be extended. -->

<!-- TODO: add conditional -->

<!-- *** IZY_RMP_762pack / IZY_RMP_556pack  -->
<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_762pack') and mod_loaded('IZY_RMP_556pack')">
 -->
<!-- Machinegunner -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Machinegunner']">
	<item name="IZYgunT1ARCabineM608SurvivalRifle" />
	<item name="IZYgunT1BattleRifleBARbrowningautomaticrifle" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Machinegunner']">
	<item name="IZYgunT2ARCabineCAR15" />
	<item name="IZYgunT2LMGLMG36" />
	<item name="IZYgunT2ARSTG44N" />
	<item name="IZYgunT2BattleRifleFNFALRifle" />
	<item name="IZYgunT2LMGlightmachinegunRPD" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Machinegunner']">
	<item name="IZYgunT3ARAKM" />
	<item name="IZYgunT3ARCabineM4Carbine" />
	<item name="IZYgunT3BattleRifleHKG3" />
	<item name="IZYgunT3BULLPUPHellionVHS2" />
	<item name="IZYgunT3LMGM249FNminimi" />
	<item name="IZYgunT4ARCabineHK416" />
	<item name="IZYgunT4BattleRifleSCARH" />
	<item name="IZYgunT4BULLPUPFNF2000" />
	<item name="IZYgunT4LMGlightmachinegunMG34R" />
	<item name="IZYgunT5HeavyWeaponM134MinigunGatling" />
</append>

<!-- Optional -->
<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Machinegunner']">
<!-- Pure T3 loot group. -->
<lootgroup name="groupWeaponsT3_MachinegunnerFLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT3ARAKM" />
	<item name="IZYgunT3ARCabineM4Carbine" />
	<item name="IZYgunT3BattleRifleHKG3" />
	<item name="IZYgunT3BULLPUPHellionVHS2" />
	<item name="IZYgunT3LMGM249FNminimi" />
</lootgroup>

<!-- Pure T4/T5 loot group. / IZYgunT5HeavyWeaponM134MinigunGatling -->
<lootgroup name="groupWeaponsT4_MachinegunnerFLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT4ARCabineHK416" />
	<item name="IZYgunT4BattleRifleSCARH" />
	<item name="IZYgunT4BULLPUPFNF2000" />
	<item name="IZYgunT4LMGlightmachinegunMG34R" />
	<item name="IZYgunT5HeavyWeaponM134MinigunGatling" />
</lootgroup>
</insertAfter>

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_45ACP / IZY_RMP_9mmVAL -->
<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_45ACP') and mod_loaded('IZY_RMP_9mmVAL')"> -->

<!-- Gunslinger -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_Gunslinger']">
	<item name="IZYgunT0PistolLiberatorImprovisedPistol" />
	<item name="IZYgunT0SMGPIPEsubmachinegun" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Gunslinger']">
	<item name="IZYgunT1Pistol45M1917" />
	<item name="IZYgunT1Pistol45Type17C96" />
	<item name="IZYgunT145TACSMGMAC10" />
	<item name="IZYgunT1Pistol9Makarov" />
	<item name="IZYgunT1SMGTec9submachinegun" />
	<item name="IZYgunT1DualPistolCOLTnavyRevolver" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Gunslinger']">
	<item name="IZYgunT2Pistol45M1911A1" />
	<item name="IZYgunT2DualPistols45M1911A1" />
	<item name="IZYgunT245SMGM3Greasegun" />
	<item name="IZYgunT2SMGUZIsubmachinegun" />
	<item name="IZYgunT2DualPistolM9bs" />
</append>

<!-- TODO: split gunslinger weapons into 
groupWeaponsT3_Gunslinger01 - SMGs
groupWeaponsT3_Gunslinger02 - Pistols -->

<!-- SMGs -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Gunslinger01']">
	<item name="IZYgunT345SMGM1thompson"/>
	<item name="IZYgunT3DualPistolGlock18C"/>
	<item name="IZYgunT3SMGMP9submachinegun"/>
	<item name="IZYgunT445SMGM1928thompson"/>
	<item name="IZYgunT445TACSMGKrissSuperV"/>
	<item name="IZYgunT4DualPistolMP9s"/>
	<item name="IZYgunT4SMGCZScorpionEVO3"/>
</append>

<!-- Pistols -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Gunslinger02']">
	<item name="IZYgunT3Pistol45USP45"/>
	<item name="IZYgunT3PistolMagnumAutomag44"/>
	<item name="IZYgunT4DualMagnumDesertEagles"/>
	<item name="IZYgunT4Pistol45STIEAGLE6"/>
</append>

<!-- 
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Gunslinger']">
	<item name="IZYgunT345SMGM1thompson" />
	<item name="IZYgunT3DualPistolGlock18C" />
	<item name="IZYgunT3Pistol45USP45" />
	<item name="IZYgunT3PistolMagnumAutomag44" />
	<item name="IZYgunT3SMGMP9submachinegun" />
	<item name="IZYgunT445SMGM1928thompson" />
	<item name="IZYgunT445TACSMGKrissSuperV" />
	<item name="IZYgunT4DualMagnumDesertEagles" />
	<item name="IZYgunT4DualPistolMP9s" />
	<item name="IZYgunT4Pistol45STIEAGLE6" />
	<item name="IZYgunT4SMGCZScorpionEVO3" />
</append>

 -->

<!-- Optional -->

<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Gunslinger']">
<!-- Pure T3 loot groups. -->
<!-- SMGs -->
<lootgroup name="groupWeaponsT3_Gunslinger01FLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT345SMGM1thompson"/>
	<item name="IZYgunT3SMGMP9submachinegun"/>
</lootgroup>

<!-- Pistols -->
<lootgroup name="groupWeaponsT3_Gunslinger02FLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT3DualPistolGlock18C"/>
	<item name="IZYgunT3Pistol45USP45"/>
	<item name="IZYgunT3PistolMagnumAutomag44"/>
</lootgroup>

<!-- Pure T4 loot group. -->

<!-- SMGs -->
<lootgroup name="groupWeaponsT4_Gunslinger01FLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT445SMGM1928thompson"/>
	<item name="IZYgunT445TACSMGKrissSuperV"/>
	<item name="IZYgunT4SMGCZScorpionEVO3"/>
</lootgroup>
<!-- Pistols -->
<lootgroup name="groupWeaponsT4_Gunslinger02FLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT4DualMagnumDesertEagles"/>
	<item name="IZYgunT4DualPistolMP9s"/>
	<item name="IZYgunT4Pistol45STIEAGLE6"/>
</lootgroup>
</insertAfter>
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_762pack / IZY_RMP_556pack / IZY_RMP_Miscpack -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Miscpack') and mod_loaded('IZY_RMP_556pack') and mod_loaded('IZY_RMP_762pack')"> -->

<!-- DeadEye -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_DeadEye']">
	<item name="IZYgunT0SNIPERpipeAR15Broken15Junk" />
	<item name="IZYgunTminus1MusketM1777Rifle" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_DeadEye']">
	<item name="IZYgunT1SNIPERRIFLE762Mosinnagant" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_DeadEye']">
	<item name="IZYgunT2MarksManRifle762M1garandNavyconverted" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_DeadEye']">
	<item name="IZYgunT3MarksManRifle556M16A2DMR" />
	<item name="IZYgunT3MarksManRifle762HKPSG1" />
	<item name="IZYgunT3MarksmanRifleMMRM1Carbine45" />
	<item name="IZYgunT3SNIPERRIFLE762LeeEnfieldRifle" />
	<item name="IZYgunT4MarksmanRifle45MMRKrissVectorCarbine" />
	<item name="IZYgunT4MarksManRifle762SVUprototypeRifle" />
	<item name="IZYgunT4MarksManRifleM110SASS" />
	<item name="IZYgunT4SNIPERRIFLE762L96AWMRifle" />
</append>

<!-- Optional -->

<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_DeadEye']">
<!-- Pure T3 loot group. -->
<lootgroup name="groupWeaponsT3_DeadEyeFLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT3MarksManRifle556M16A2DMR" />
	<item name="IZYgunT3MarksManRifle762HKPSG1" />
	<item name="IZYgunT3MarksmanRifleMMRM1Carbine45" />
	<item name="IZYgunT3SNIPERRIFLE762LeeEnfieldRifle" />
</lootgroup>
<!-- Pure T4 loot group. -->
<lootgroup name="groupWeaponsT4_DeadEyeFLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT4MarksmanRifle45MMRKrissVectorCarbine" />
	<item name="IZYgunT4MarksManRifle762SVUprototypeRifle" />
	<item name="IZYgunT4MarksManRifleM110SASS" />
	<item name="IZYgunT4SNIPERRIFLE762L96AWMRifle" />
</lootgroup>
</insertAfter>
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_SG -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_SG') and mod_version('IZY_RMP_SG') = version(1,1,0,4)"> -->

<!-- Boomstick / IZYgunT5HeavyWeaponM2flameThrower -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT1_Boomstick']">
	<item name="IZYgunT1TradshotgunDoubleBarrelOverUnder" />
	<item name="IZYgunT1TACCompactshotgunSuperShortty" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Boomstick']">
	<item name="IZYgunT2TradshotgunLeveractionShotgunModel1887" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Boomstick']">
	<item name="IZYgunT3TACshotgunSPAS12G" />
	<item name="IZYgunT3TradshotgunTrenchGunM1897" />
	<item name="IZYgunT4TradshotgunBrowningAuto5" />
	<item name="IZYgunT5HeavyWeaponM2flameThrower" />
</append>

<!-- Optional -->

<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Boomstick']">
<!-- Pure T3 loot group. -->
<lootgroup name="groupWeaponsT3_BoomstickFLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT3TACshotgunSPAS12G" />
	<item name="IZYgunT3TradshotgunTrenchGunM1897" />
</lootgroup>

<!-- Pure T4/T5 loot group. / IZYgunT5HeavyWeaponM2flameThrower-->
<lootgroup name="groupWeaponsT4_BoomstickFLTR" count="1" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT4TradshotgunBrowningAuto5" />
	<item name="IZYgunT5HeavyWeaponM2flameThrower" />
</lootgroup>
</insertAfter>
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_Tech -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Tech') and mod_version('IZY_RMP_Tech') = version(1,1,0,4)"> -->

<!--  TurretsSyndrome / IZYgunT3TechnicalNailmachinegun -->

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_TurretsSyndrome']">
	<item name="IZYgunT3TechnicalNailmachinegun" />
</append>
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_Demopack -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Demopack') and mod_version('IZY_RMP_Demopack') = version(1,1,0,4)"> -->

<!-- Demolitionist -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Demolitionist']">
	<item name="IZYgunT2LGLChinalakeGrenadeLauncher" />
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Demolitionist01']">
	<item name="IZYgunT3LGLXM25" />
	<item name="IZYgunT3RocketLauncherRPG7" />
</append>
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_Miscpack -->
<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Miscpack') and mod_version('IZY_RMP_Miscpack') = version(1,1,0,4)"> -->

<!-- Archery02 / IZYgunT4BowVanhelsingAutomaticCrossbowVH -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Archery02']">
	<item name="IZYgunT4BowVanhelsingAutomaticCrossbowVH" />
</append>
<!-- </if>
</conditional> -->

<!-- *** IZY_melee -->

<!-- <conditional>
<if cond="mod_loaded('IZY_melee') and mod_version('IZY_melee') = version(1,1,0,4)">
 -->
<!-- Melee -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
	<item name="IZYMeleeT4BladeKatana" />
	<item name="IZYMeleeT4SledghammerSpikeMace" />
	<item name="IZYMeleeT4SpearPoleAxe" />
</append>

<!-- Optional -->
<insertAfter xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Melee']">
<!-- Pure T4 loot group. -->
<lootgroup name="groupWeaponsT4_MeleeFLTR" loot_quality_template="QLTemplateT3">
	<item name="IZYMeleeT4BladeKatana" />
	<item name="IZYMeleeT4SledghammerSpikeMace" />
	<item name="IZYMeleeT4SpearPoleAxe" />
</lootgroup>
</insertAfter>
<!-- </if>
</conditional> -->

<!-- *** Ensure that only 1 weapon from group spawn in loot.-->

<!-- This doesn't seem to work  -->
<setattribute xpath="/lootcontainers/lootgroup/item[@group='groupWeaponsT0_Ranged' or 
@group='groupWeaponsT1_Ranged' or 
@group='groupWeaponsT2_Ranged' or 
@group='groupWeaponsT3_Ranged']" name="count">1</setattribute>

<!-- Seems to work. -->

<setattribute xpath="/lootcontainers/lootgroup[@name='groupWeaponsT0_DeadEye' or 
@name='groupWeaponsT1_DeadEye' or 
@name='groupWeaponsT2_DeadEye' or 
@name='groupWeaponsT3_DeadEye' or 
@name='groupWeaponsT0_Boomstick' or 
@name='groupWeaponsT1_Boomstick' or 
@name='groupWeaponsT2_Boomstick' or 
@name='groupWeaponsT3_Boomstick' or 
@name='groupWeaponsT0_Machinegunner' or 
@name='groupWeaponsT1_Machinegunner' or 
@name='groupWeaponsT2_Machinegunner' or 
@name='groupWeaponsT3_Machinegunner' or 
@name='groupWeaponsT0_Gunslinger' or 
@name='groupWeaponsT1_Gunslinger' or 
@name='groupWeaponsT2_Gunslinger' or 
@name='groupWeaponsT3_Gunslinger01' or 
@name='groupWeaponsT3_Gunslinger02' or 
@name='groupWeaponsT3_Gunslinger' or 
@name='groupWeaponsT2_Demolitionist' or 
@name='groupWeaponsT3_Demolitionist01' or
@name='groupWeaponsT3_Archery' or 
@name='groupWeaponsT3_Archery01' or 
@name='groupWeaponsT3_Archery02']" name="count">1</setattribute>

<!-- *** 1.3  Remove IGP weapons from groupQuestWeaponsRanged.
Handled above.

 -->
<!-- <remove xpath="/lootcontainers/lootgroup[starts-with(@name, 'groupQuestWeaponsRangedT')]/item[starts-with(@name, 'IZYgun')]"/>
<remove xpath="/lootcontainers/lootgroup[starts-with(@name, 'groupQuestWeaponsMeleeT')]/item[starts-with(@name, 'IZYMeleeT')]"/>
 -->

<!-- *** Added IGP ammo to groupQuestAmmo -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_SG') and mod_version('IZY_RMP_SG') = version(1,1,0,4)"> -->
<append xpath="/lootcontainers/lootgroup[@name='groupQuestAmmo']">
	<item name="ammo45ACPBulletBall" count="50" loot_prob_template="QuestT0Prob"/>
	<item name="ammo556mmBulletBall" count="30" loot_prob_template="QuestT0Prob"/>

	<item name="ammo45ACPBulletBall" count="100" loot_prob_template="QuestT0Prob"/>
	<item name="ammo556mmBulletBall" count="60" loot_prob_template="QuestT0Prob"/>
	<item name="ammoShotgunShellPremium" count="60" loot_prob_template="QuestT1Prob"/>
	
	<item name="ammo45ACPHighpower" count="50" loot_prob_template="QuestT2Prob"/>
	<item name="ammo556mmHIpower" count="45" loot_prob_template="QuestT2Prob"/>

	<item name="ammo45ACPArmorpiecing" count="50" loot_prob_template="QuestT2Prob"/>
	<item name="ammo556mmArmorPiercing" count="45" loot_prob_template="QuestT2Prob"/>
	<item name="ammo25mmGrenadeTraining" count="5" loot_prob_template="QuestT2Prob"/>
	<item name="ammo25mmGrenadeFRAGS" count="5" loot_prob_template="QuestT2Prob"/>
	<item name="ammo25mmGrenadeHE" count="5" loot_prob_template="QuestT2Prob"/>

	<item name="ammo45ACPArmorpiecing" count="50" loot_prob_template="QuestT3Prob"/>
	<item name="ammo556mmArmorPiercing" count="45" loot_prob_template="QuestT3Prob"/>
	<item name="ammoRocketRPGTraning" count="5" loot_prob_template="QuestT3Prob"/>
	<item name="ammoRocketRPGHE" count="5" loot_prob_template="QuestT3Prob"/>
	<item name="ammoRocketRPGIncendiary" count="5" loot_prob_template="QuestT3Prob"/>
</append>

<!-- *** 1.3 Added IGP weapons to groupQuestWeaponsRanged. -->
<!-- Check which are missing -->

<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT1']">
	<item name="IZYgunT145TACSMGMAC10"/>
	<item name="IZYgunT1ARCabineM608SurvivalRifle"/>
	<item name="IZYgunT1BattleRifleBARbrowningautomaticrifle"/>
	<item name="IZYgunT1DualPistolCOLTnavyRevolver"/>
	<item name="IZYgunT1Pistol45M1917"/>
	<item name="IZYgunT1Pistol45Type17C96"/>
	<item name="IZYgunT1Pistol9Makarov"/>
	<item name="IZYgunT1SMGTec9submachinegun"/>
	<item name="IZYgunT1SNIPERRIFLE762Mosinnagant"/>
	<item name="IZYgunT1TACCompactshotgunSuperShortty"/>
	<item name="IZYgunT1TradshotgunDoubleBarrelOverUnder"/>
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
	<item name="IZYgunT245SMGM3Greasegun"/>
	<item name="IZYgunT2ARCabineCAR15"/>
	<item name="IZYgunT2ARSTG44N"/>
	<item name="IZYgunT2BattleRifleFNFALRifle"/>
	<item name="IZYgunT2DualPistolM9bs"/>
	<item name="IZYgunT2DualPistols45M1911A1"/>
	<item name="IZYgunT2LGLChinalakeGrenadeLauncher"/>
	<item name="IZYgunT2LMGlightmachinegunRPD"/>
	<item name="IZYgunT2LMGLMG36"/>
	<item name="IZYgunT2MarksManRifle762M1garandNavyconverted"/>
	<item name="IZYgunT2Pistol45M1911A1"/>
	<item name="IZYgunT2SMGUZIsubmachinegun"/>
	<item name="IZYgunT2TradshotgunLeveractionShotgunModel1887"/>
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT3']">
	<item name="IZYgunT345SMGM1thompson"/>
	<item name="IZYgunT3ARAKM"/>
	<item name="IZYgunT3ARCabineM4Carbine"/>
	<item name="IZYgunT3BattleRifleHKG3"/>
	<item name="IZYgunT3BULLPUPHellionVHS2"/>
	<item name="IZYgunT3DualPistolGlock18C"/>
	<item name="IZYgunT3LGLXM25"/>
	<item name="IZYgunT3LMGM249FNminimi"/>
	<item name="IZYgunT3MarksManRifle556M16A2DMR"/>
	<item name="IZYgunT3MarksManRifle762HKPSG1"/>
	<item name="IZYgunT3MarksmanRifleMMRM1Carbine45"/>
	<item name="IZYgunT3Pistol45USP45"/>
	<item name="IZYgunT3PistolMagnumAutomag44"/>
	<item name="IZYgunT3RocketLauncherRPG7"/>
	<item name="IZYgunT3SMGMP9submachinegun"/>
	<item name="IZYgunT3SNIPERRIFLE762LeeEnfieldRifle"/>
	<item name="IZYgunT3TACshotgunSPAS12G"/>
	<item name="IZYgunT3TechnicalNailmachinegun"/>
	<item name="IZYgunT3TradshotgunTrenchGunM1897"/>
	<item name="IZYgunT445SMGM1928thompson"/>
	<item name="IZYgunT445TACSMGKrissSuperV"/>
	<item name="IZYgunT4ARCabineHK416"/>
	<item name="IZYgunT4BattleRifleSCARH"/>
	<item name="IZYgunT4BowVanhelsingAutomaticCrossbowVH"/>
	<item name="IZYgunT4BULLPUPFNF2000"/>
	<item name="IZYgunT4DualMagnumDesertEagles"/>
	<item name="IZYgunT4DualPistolMP9s"/>
	<item name="IZYgunT4LMGlightmachinegunMG34R"/>
	<item name="IZYgunT4MarksmanRifle45MMRKrissVectorCarbine"/>
	<item name="IZYgunT4MarksManRifle762SVUprototypeRifle"/>
	<item name="IZYgunT4MarksManRifleM110SASS"/>
	<item name="IZYgunT4Pistol45STIEAGLE6"/>
	<item name="IZYgunT4SMGCZScorpionEVO3"/>
	<item name="IZYgunT4SNIPERRIFLE762L96AWMRifle"/>
	<item name="IZYgunT4TradshotgunBrowningAuto5"/>
	<item name="IZYgunT5HeavyWeaponM134MinigunGatling"/>
	<item name="IZYgunT5HeavyWeaponM2flameThrower"/>
</append>

<!-- Optional -->

<insertAfter xpath="/lootcontainers/lootgroup[@name='groupQuestWeaponsRangedT2']">
<!-- Pure T3 quest reward group. -->
<lootgroup name="groupQuestWeaponsRangedT3FLTR" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT345SMGM1thompson"/>
	<item name="IZYgunT3ARAKM"/>
	<item name="IZYgunT3ARCabineM4Carbine"/>
	<item name="IZYgunT3BattleRifleHKG3"/>
	<item name="IZYgunT3BULLPUPHellionVHS2"/>
	<item name="IZYgunT3DualPistolGlock18C"/>
	<item name="IZYgunT3LGLXM25"/>
	<item name="IZYgunT3LMGM249FNminimi"/>
	<item name="IZYgunT3MarksManRifle556M16A2DMR"/>
	<item name="IZYgunT3MarksManRifle762HKPSG1"/>
	<item name="IZYgunT3MarksmanRifleMMRM1Carbine45"/>
	<item name="IZYgunT3Pistol45USP45"/>
	<item name="IZYgunT3PistolMagnumAutomag44"/>
	<item name="IZYgunT3RocketLauncherRPG7"/>
	<item name="IZYgunT3SMGMP9submachinegun"/>
	<item name="IZYgunT3SNIPERRIFLE762LeeEnfieldRifle"/>
	<item name="IZYgunT3TACshotgunSPAS12G"/>
	<item name="IZYgunT3TechnicalNailmachinegun"/>
	<item name="IZYgunT3TradshotgunTrenchGunM1897"/>
</lootgroup>

<!-- Pure T4/T5 quest reward group. -->
<lootgroup name="groupQuestWeaponsRangedT4FLTR" loot_quality_template="QLTemplateT3">
	<item name="IZYgunT445SMGM1928thompson"/>
	<item name="IZYgunT445TACSMGKrissSuperV"/>
	<item name="IZYgunT4ARCabineHK416"/>
	<item name="IZYgunT4BattleRifleSCARH"/>
	<item name="IZYgunT4BowVanhelsingAutomaticCrossbowVH"/>
	<item name="IZYgunT4BULLPUPFNF2000"/>
	<item name="IZYgunT4DualMagnumDesertEagles"/>
	<item name="IZYgunT4DualPistolMP9s"/>
	<item name="IZYgunT4LMGlightmachinegunMG34R"/>
	<item name="IZYgunT4MarksmanRifle45MMRKrissVectorCarbine"/>
	<item name="IZYgunT4MarksManRifle762SVUprototypeRifle"/>
	<item name="IZYgunT4MarksManRifleM110SASS"/>
	<item name="IZYgunT4Pistol45STIEAGLE6"/>
	<item name="IZYgunT4SMGCZScorpionEVO3"/>
	<item name="IZYgunT4SNIPERRIFLE762L96AWMRifle"/>
	<item name="IZYgunT4TradshotgunBrowningAuto5"/>
	<item name="IZYgunT5HeavyWeaponM134MinigunGatling"/>
	<item name="IZYgunT5HeavyWeaponM2flameThrower"/>
</lootgroup>
</insertAfter>

<!-- </if>
</conditional> -->
<!-- 
<append xpath=""></append>
groupWeaponsT1_Machinegunner

IZYgunT1ARCabineM608SurvivalRifle
IZYgunT1BattleRifleBARbrowningautomaticrifle

groupWeaponsT2_Machinegunner
IZYgunT2ARCabineCAR15
IZYgunT2LMGLMG36
IZYgunT2ARSTG44N
IZYgunT2BattleRifleFNFALRifle
IZYgunT2LMGlightmachinegunRPD

groupWeaponsT3_Machinegunner
IZYgunT3ARAKM
IZYgunT3ARCabineM4Carbine
IZYgunT3BattleRifleHKG3
IZYgunT3BULLPUPHellionVHS2
IZYgunT3LMGM249FNminimi
IZYgunT4ARCabineHK416
IZYgunT4BattleRifleSCARH
IZYgunT4BULLPUPFNF2000
IZYgunT4LMGlightmachinegunMG34R
IZYgunT5HeavyWeaponM134MinigunGatling

groupWeaponsT0_Gunslinger
IZYgunT0PistolLiberatorImprovisedPistol
IZYgunT0SMGPIPEsubmachinegun

groupWeaponsT1_Gunslinger
IZYgunT1Pistol45M1917
IZYgunT1Pistol45Type17C96
IZYgunT145TACSMGMAC10
IZYgunT1Pistol9Makarov
IZYgunT1SMGTec9submachinegun
IZYgunT1DualPistolCOLTnavyRevolver

groupWeaponsT2_Gunslinger
IZYgunT2Pistol45M1911A1
IZYgunT2DualPistols45M1911A1
IZYgunT245SMGM3Greasegun
IZYgunT2SMGUZIsubmachinegun
IZYgunT2DualPistolM9bs

groupWeaponsT3_Gunslinger
IZYgunT345SMGM1thompson
IZYgunT3DualPistolGlock18C
IZYgunT3Pistol45USP45
IZYgunT3PistolMagnumAutomag44
IZYgunT3SMGMP9submachinegun
IZYgunT445SMGM1928thompson
IZYgunT445TACSMGKrissSuperV
IZYgunT4DualMagnumDesertEagles
IZYgunT4DualPistolMP9s
IZYgunT4Pistol45STIEAGLE6
IZYgunT4SMGCZScorpionEVO3

groupWeaponsT0_DeadEye
IZYgunT0SNIPERpipeAR15Broken15Junk
IZYgunTminus1MusketM1777Rifle

groupWeaponsT1_DeadEye
IZYgunT1SNIPERRIFLE762Mosinnagant

groupWeaponsT2_DeadEye
IZYgunT2MarksManRifle762M1garandNavyconverted

groupWeaponsT3_DeadEye
IZYgunT3MarksManRifle556M16A2DMR
IZYgunT3MarksManRifle762HKPSG1
IZYgunT3MarksmanRifleMMRM1Carbine45
IZYgunT3SNIPERRIFLE762LeeEnfieldRifle
IZYgunT4MarksmanRifle45MMRKrissVectorCarbine
IZYgunT4MarksManRifle762SVUprototypeRifle
IZYgunT4MarksManRifleM110SASS
IZYgunT4SNIPERRIFLE762L96AWMRifle

groupWeaponsT1_Boomstick
IZYgunT1TradshotgunDoubleBarrelOverUnder
IZYgunT1TACCompactshotgunSuperShortty

groupWeaponsT2_Boomstick
IZYgunT2TradshotgunLeveractionShotgunModel1887

groupWeaponsT3_Boomstick
IZYgunT3TradshotgunTrenchGunM1897
IZYgunT4TradshotgunBrowningAuto5
IZYgunT3TACshotgunSPAS12G
IZYgunT5HeavyWeaponM2flameThrower

groupWeaponsT3_TurretsSyndrome
IZYgunT3TechnicalNailmachinegun

groupWeaponsT2_Demolitionist
IZYgunT2LGLChinalakeGrenadeLauncher

groupWeaponsT3_Demolitionist
IZYgunT3LGLXM25
IZYgunT3RocketLauncherRPG7

groupWeaponsT3_Archery02
IZYgunT4BowVanhelsingAutomaticCrossbowVH

groupWeaponsT2_Melee
IZYMeleeT4BladeKatana
IZYMeleeT4SledghammerSpikeMace
IZYMeleeT4SpearPoleAxe

 -->

<!-- End of 2.6.1.5 -->

<!-- *** Betterloot -->

<!-- TODO check -->
<conditional>
<if cond="mod_loaded('BetterlootIzy') and mod_version('BetterlootIzy') = version(1,1)">

<!-- Removed ammoShotgunShellDragoBreath from loot. -->
<!-- <remove xpath="/lootcontainers/lootgroup/item[@name='ammoShotgunShellDragoBreath']" /> -->

<!-- 2.6.1.1 - Change reverted as ammoShotgunShellDragoBreath was removed from loot in BetterlootIzy.  -->
</if>
</conditional>

<!-- *** IZY_RMP_Miscpack -->
<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Miscpack') and mod_version('IZY_RMP_Miscpack') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->

<!-- Added probability attribute for ammoMuzzleloadershot. -->
<setattribute xpath="/lootcontainers/lootgroup[@name='groupMusketammoSmall']/item[@name='ammoMuzzleloadershot']" name="loot_prob_template">ProbT0</setattribute>

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_Tech -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Tech') and mod_version('IZY_RMP_Tech') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.4 -->
<!-- Added IZYgunT3TechnicalNailmachinegun to loot groups. -->

<append xpath="//lootgroup[@name='groupWeaponsT3_TurretsSyndrome' or 
@name='groupQuestWeaponsRangedT2' or 
@name='groupQuestWeaponsRangedT3' or 
@name='groupQuestWeaponsRangedT3' or 
@name='groupInfestedT5MeleeRanged']">	
	<item name="IZYgunT3TechnicalNailmachinegun"/>
</append>

<!-- End of 2.6.1.4 -->

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_HVW -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_HVW') and mod_version('IZY_RMP_HVW') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->
<!-- 

TODO: Added IZYAmmoHeavyWeaponFlamethrowerNapalmStandardMixture and IZYAmmoHeavyWeaponFlamethrowerNapalmLethalMixture to loot. -->

<!-- <insertAfter xpath="//lootgroup[@name='groupWeaponsT3_Boomstick']">
	<item name="IZYAmmoHeavyWeaponFlamethrowerNapalmStandardMixture" loot_prob_template="med"/>
	<item name="IZYAmmoHeavyWeaponFlamethrowerNapalmLethalMixture" loot_prob_template="med"/>
</insertAfter> -->

<!-- End of 2.6.1.5 -->

<!-- </if>
</conditional> -->

<!-- *** IZY_melee -->

<!-- <conditional>
<if cond="mod_loaded('IZY_melee') and mod_version('IZY_melee') = version(1,1,0,4)"> -->

<!-- 2.6.1.4 -->
<!-- Added IZYMeleeT4BladeKatana to groupWeaponsT2_Melee and groupQuestWeaponsMeleeT2. -->
<append xpath="//lootgroup[@name='groupWeaponsT2_Melee']">	
	<item name="IZYMeleeT4BladeKatana"/>
</append>

<append xpath="//lootgroup[@name='groupQuestWeaponsMeleeT2']">	
	<item name="IZYMeleeT4BladeKatana"/>
</append>

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_9mmVAL -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_9mmVAL') and mod_version('IZY_RMP_9mmVAL') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->
<!-- Reverted. -->

<!-- Start of 2.6.1.4 -->

<!-- Added missing IZYgunT1Pistol9Makarov entry to groupWeaponsT1_Gunslinger. -->
	<!-- <insertAfter xpath="//lootgroup[@name='groupWeaponsT1_Gunslinger']"> -->
					<!-- tier 1  -->
<!-- 		<lootgroup name="groupWeaponsT1_IZYgunT1Pistol9Makarov" count="all" loot_quality_template="QLTemplateT1">
			<item name="IZYgunT1Pistol9Makarov"/>
		</lootgroup>
	</insertAfter> -->

<!-- Added missing IZYgunT1Pistol9Makarov entry to groupQuestWeaponsRangedT1. -->
<!-- 	<append xpath="//lootgroup[@name='groupQuestWeaponsRangedT1']">	
		<item name="IZYgunT1Pistol9Makarov"/>
	</append> -->

<!-- Added missing groupWeaponsT1_IZYgunT1Pistol9Makarov to groupWeaponsT1_Ranged. -->
<!-- 	<append xpath="//lootgroup[@name='groupWeaponsT1_Ranged']">	
		<item group="groupWeaponsT1_IZYgunT1Pistol9Makarov"/>
	</append> -->

<!-- End of 2.6.1.4 -->
<!-- End of 2.6.1.5 -->

<!-- Start of 2.6.1.5 -->

<!-- Removed IZYgunT4DualPistolC96M from loot. -->
<!-- <remove xpath="//lootgroup[@name='groupWeaponsT3_DW_C96M']/item[@name='IZYgunT4DualPistolC96M']" />
<remove xpath="//lootgroup[@name='groupQuestWeaponsRangedT3']/item[@name='IZYgunT4DualPistolC96M']" />
 -->
<!-- Removed IZYgunT3SMGMP5Ksubmachinegun from loot. -->
<!-- <remove xpath="//lootgroup[@name='groupWeaponsT3_SMG_MP5K']/item[@name='IZYgunT3SMGMP5Ksubmachinegun']" />
<remove xpath="//lootgroup[@name='groupQuestWeaponsRangedT3']/item[@name='IZYgunT3SMGMP5Ksubmachinegun']" />
 -->
<!-- Removed IZYgunT4SMGColt9mmsubmachinegun from loot. -->
<!-- <remove xpath="//lootgroup[@name='groupWeaponsT3_SMG_KOLTM9']/item[@name='IZYgunT4SMGColt9mmsubmachinegun']" />
<remove xpath="//lootgroup[@name='groupQuestWeaponsRangedT3']/item[@name='IZYgunT4SMGColt9mmsubmachinegun']" /> -->
<!-- End  of 2.6.1.5 -->
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_SG -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_SG') and mod_version('IZY_RMP_SG') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->

<!-- *** Added ammoShotgunShellPremium to loot. -->

<append xpath="/lootcontainers/lootgroup[@name='groupShotgunShellSmall']">
	<item name="ammoShotgunShellPremium" count="2,4" loot_stage_count_mod="0.01" loot_prob_template="ProbT1Cap"/>
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupShotgunShellMedium']">
	<item name="ammoShotgunShellPremium" count="4,6" loot_stage_count_mod="0.01" loot_prob_template="ProbT1Cap"/>
</append>

<append xpath="/lootcontainers/lootgroup[@name='groupShotgunShellLarge']">
	<item name="ammoShotgunShellPremium" count="6,10" loot_stage_count_mod="0.01" loot_prob_template="ProbT1Cap"/>
</append>

<!-- Start of 2.6.1.5 -->
<!-- Reverted. -->

<!-- Removed IZYgunT4TACshotgunM1014 from loot. -->
<!-- <remove xpath="//lootgroup[@name='groupWeaponsT3_SHOTGUN_M1014']/item[@name='IZYgunT4TACshotgunM1014']" />
<remove xpath="//lootgroup[@name='groupQuestWeaponsRangedT3']/item[@name='IZYgunT4TACshotgunM1014']" /> -->

<!-- End of 2.6.1.5 -->
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_556pack -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_556pack') and mod_version('IZY_RMP_556pack') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->

<!-- *** Added AP and HP IGP ammo to loot. Readded regular ammo with correct probabilities. -->

<!-- group556ammoSmall -->
<remove xpath="/lootcontainers/lootgroup[@name='group556ammoSmall']/item[@name='ammo556mmBulletBall']" />

<append xpath="/lootcontainers/lootgroup[@name='group556ammoSmall']">
	<item name="ammo556mmBulletBall" count="5,7" loot_stage_count_mod="0.01" loot_prob_template="ProbT0"/>
	<item name="ammo556mmHIpower" count="5,7" loot_stage_count_mod="0.01" loot_prob_template="ProbT1"/>
	<item name="ammo556mmArmorPiercing" count="5,7" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
</append>

<!-- group556ammoMedium -->
<remove xpath="/lootcontainers/lootgroup[@name='group556ammoMedium']/item[@name='ammo556mmBulletBall']" />

<append xpath="/lootcontainers/lootgroup[@name='group556ammoMedium']">
	<item name="ammo556mmBulletBall" count="8,15" loot_stage_count_mod="0.01" loot_prob_template="ProbT0"/>
	<item name="ammo556mmHIpower" count="8,15" loot_stage_count_mod="0.01" loot_prob_template="ProbT1"/>
	<item name="ammo556mmArmorPiercing" count="8,15" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
</append>

<!-- group556ammoLarge -->
<remove xpath="/lootcontainers/lootgroup[@name='group556ammoLarge']/item[@name='ammo556mmBulletBall']" />

<append xpath="/lootcontainers/lootgroup[@name='group556ammoLarge']">
	<item name="ammo556mmBulletBall" count="20,30" loot_stage_count_mod="0.01" loot_prob_template="ProbT0"/>
	<item name="ammo556mmHIpower" count="20,30" loot_stage_count_mod="0.01" loot_prob_template="ProbT1"/>
	<item name="ammo556mmArmorPiercing" count="20,30" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
</append>

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_45ACP -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_45ACP') and mod_version('IZY_RMP_45ACP') = version(1,1,0,4)"> -->
<!-- Start of 2.6.1.5 -->

<!-- *** Added AP and HP IGP ammo to loot. Readded regular ammo with correct probabilities. -->

<!-- group45ammoSmall -->
<remove xpath="/lootcontainers/lootgroup[@name='group45ammoSmall']/item[@name='ammo45ACPBulletBall']" />

<append xpath="/lootcontainers/lootgroup[@name='group45ammoSmall']">
	<item name="ammo45ACPBulletBall" count="6,8" loot_stage_count_mod="0.01" loot_prob_template="ProbT0"/>
	<item name="ammo45ACPHighpower" count="6,8" loot_stage_count_mod="0.01" loot_prob_template="ProbT1"/>
	<item name="ammo45ACPArmorpiecing" count="6,8" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
	<item name="ammo45ACPEnhanced" count="6,8" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
</append>

<!-- group45ammoMedium -->
<remove xpath="/lootcontainers/lootgroup[@name='group45ammoMedium']/item[@name='ammo45ACPBulletBall']" />

<append xpath="/lootcontainers/lootgroup[@name='group45ammoMedium']">
	<item name="ammo45ACPBulletBall" count="10,20" loot_stage_count_mod="0.01" loot_prob_template="ProbT0"/>
	<item name="ammo45ACPHighpower" count="10,20" loot_stage_count_mod="0.01" loot_prob_template="ProbT1"/>
	<item name="ammo45ACPArmorpiecing" count="10,20" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
	<item name="ammo45ACPEnhanced" count="10,20" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
</append>

<!-- group45ammoLarge -->
<remove xpath="/lootcontainers/lootgroup[@name='group45ammoLarge']/item[@name='ammo45ACPBulletBall']" />

<append xpath="/lootcontainers/lootgroup[@name='group45ammoLarge']">
	<item name="ammo45ACPBulletBall" count="25,35" loot_stage_count_mod="0.01" loot_prob_template="ProbT0"/>
	<item name="ammo45ACPHighpower" count="25,35" loot_stage_count_mod="0.01" loot_prob_template="ProbT1"/>
	<item name="ammo45ACPArmorpiecing" count="25,35" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
	<item name="ammo45ACPEnhanced" count="25,35" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/>
</append>
<!-- End of 2.6.1.5 -->

<!-- Start of 2.6.1.5 -->
<!-- Reverted. -->
<!-- Start of 2.6.1.4 -->
<!-- Added missing IZYgunT1Pistol45M1917 entry to groupQuestWeaponsRangedT1. -->
<!-- 	<append xpath="//lootgroup[@name='groupQuestWeaponsRangedT1']">	
		<item name="IZYgunT1Pistol45Type17C96"/>
	</append> -->

<!-- End of 2.6.1.4 -->
<!-- End of 2.6.1.5 -->

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_762pack -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_762pack') and mod_version('IZY_RMP_762pack') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->

<!-- *** Added ammo762mmExplosiveFragmentations to loot with a 0.001 loot_stage_count_mod value.-->

<append xpath="/lootcontainers/lootgroup[@name='group762mmSmall']">
	<item name="ammo762mmExplosiveFragmentations" count="5,7" loot_stage_count_mod="0.001" loot_prob_template="ProbT2Cap"/>
</append>

<append xpath="/lootcontainers/lootgroup[@name='group762mmMedium']">
	<item name="ammo762mmExplosiveFragmentations" count="8,15" loot_stage_count_mod="0.001" loot_prob_template="ProbT2Cap"/>
</append>

<append xpath="/lootcontainers/lootgroup[@name='group762mmLarge']">
	<!-- <item name="ammo762mmExplosiveFragmentations" count="20,30" loot_stage_count_mod="0.01" loot_prob_template="ProbT2Cap"/> -->
	<item name="ammo762mmExplosiveFragmentations" count="20,30" loot_stage_count_mod="0.001" loot_prob_template="ProbT2Cap"/>
</append>

<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_44magnum -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_44magnum') and mod_version('IZY_RMP_44magnum') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->
<!-- Reverted -->

<!-- Start of 2.6.1.4 -->
<!-- Added IZYgunT3PistolMagnumAutomag44 and IZYgunT4DualMagnumDesertEagles to loot. -->
<!-- <insertAfter xpath="//lootgroup[@name='groupWeaponsT3_Gunslinger']">
	<lootgroup name="groupWeaponsT3_IZYgunT3PistolMagnumAutomag44" count="all" loot_quality_template="QLTemplateT3">
		<item name="IZYgunT3PistolMagnumAutomag44"/>
	</lootgroup>
	<lootgroup name="groupWeaponsT4_IZYgunT4DualMagnumDesertEagles" count="all" loot_quality_template="QLTemplateT3">
		<item name="IZYgunT4DualMagnumDesertEagles"/>
	</lootgroup>
</insertAfter>
<append xpath="//lootgroup[@name='groupWeaponsT3_Ranged']">	
	<item group="groupWeaponsT3_IZYgunT3PistolMagnumAutomag44"/>
	<item group="groupWeaponsT4_IZYgunT4DualMagnumDesertEagles"/>
</append>
<append xpath="//lootgroup[@name='groupQuestWeaponsRangedT3']">	
	<item name="IZYgunT3PistolMagnumAutomag44"/>
	<item name="IZYgunT4DualMagnumDesertEagles"/>
</append> -->
<!-- End of 2.6.1.4 -->
<!-- End of 2.6.1.5 -->
<!-- </if>
</conditional> -->

<!-- *** IZY_RMP_Demopack -->

<!-- <conditional>
<if cond="mod_loaded('IZY_RMP_Demopack') and mod_version('IZY_RMP_Demopack') = version(1,1,0,4)"> -->

<!-- Start of 2.6.1.5 -->

<!-- *** Added ammo25mm and ammoRocketRPG to loot.  -->

<!-- Defined groupAmmoRocket25mm and groupAmmoRocketRPG loot groups. -->

<!-- Defined as rocket group -->
<insertAfter xpath="//lootgroup[@name='groupAmmoRocket']">
	<lootgroup name="groupAmmoRocket25mm">
		<item name="ammo25mmGrenadeTraining" count="2,4"/>
		<item name="ammo25mmGrenadeHE" prob="0.8" count="1,3"/>
		<item name="ammo25mmGrenadeFRAGS" prob="0.8" count="1,3"/>
	</lootgroup>
</insertAfter>

<!-- Defined as ammo group -->
<insertAfter xpath="//lootgroup[@name='groupShotgunShellLarge']">
	<lootgroup name="groupAmmoRocket25mmLarge">
		<item name="ammo25mmGrenadeTraining" count="2,4" loot_prob_template="ProbT1"/>
		<item name="ammo25mmGrenadeHE" count="1,3" loot_prob_template="ProbT2Cap"/>
		<item name="ammo25mmGrenadeFRAGS" count="1,3" loot_prob_template="ProbT2Cap"/>
	</lootgroup>	
</insertAfter>

<!-- Defined as rocket group -->
<insertAfter xpath="//lootgroup[@name='groupAmmoRocket']">
	<lootgroup name="groupAmmoRocketRPG">
		<item name="ammoRocketRPGTraning" prob="0.7" count="1,2"/>
		<item name="ammoRocketRPGHE" prob="0.6" count="1,2"/>
		<item name="ammoRocketRPGIncendiary" prob="0.5" count="1,2"/>
	</lootgroup>
</insertAfter>

<!-- Defined as ammo group -->
<insertAfter xpath="//lootgroup[@name='groupShotgunShellLarge']">
	<lootgroup name="groupAmmoRocketRPGLarge">
		<item name="ammoRocketRPGTraning" count="1,2" loot_prob_template="ProbT2Cap"/>
		<item name="ammoRocketRPGHE" count="1,2" loot_prob_template="ProbT3"/>
		<item name="ammoRocketRPGIncendiary" count="1,2" loot_prob_template="ProbT3"/>
	</lootgroup>		
</insertAfter>

<!-- Add to groupAmmoLarge -->
<append xpath="/lootcontainers/lootgroup[@name='groupAmmoLarge']">
	<item group="groupAmmoRocket25mmLarge" loot_prob_template="ProbT2Cap"/>
	<item group="groupAmmoRocketRPGLarge" loot_prob_template="ProbT3"/>
</append>

<!-- Added groupAmmoRocket25mm to groupWeaponsT2_Demolitionist -->

<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT2_Demolitionist']">
	<item group="groupAmmoRocket25mm" prob="0.3" count="1,2" />
	<item group="groupAmmoRocketRPG" prob="0.3" count="1,2" />
</append>

<!-- Added groupAmmoRocketRPG to groupWeaponsT3_Demolitionist -->
<append xpath="/lootcontainers/lootgroup[@name='groupWeaponsT3_Demolitionist' or @name='groupWeaponsT3_Demolitionist01']">
	<item group="groupAmmoRocket25mm" prob="0.6" count="1,2" />
	<item group="groupAmmoRocketRPG" prob="0.6" count="1,2" />	
</append>

<!-- End of 2.6.1.5 -->

<!-- </if>
</conditional> -->
<!-- Start of 2.6.1.5 -->

<!-- Added new probability templates by FNS.-->
<!-- Probability templates -->
<insertBefore xpath="//lootprobtemplate[@name='veryLow']">
	<lootprobtemplate name="minisculeLowFLTRIGP">
	<loot level="0,10" prob="0"/>
	<loot level="11,999999" prob=".16"/>  
	</lootprobtemplate>
</insertBefore>	

<insertBefore xpath="//lootprobtemplate[@name='veryLow']">
	<lootprobtemplate name="tinyLowFLTRIGP">
	<loot level="0,20" prob="0"/>
	<loot level="21,999999" prob=".12"/> 
	</lootprobtemplate>
</insertBefore>	

<insertBefore xpath="//lootprobtemplate[@name='veryLow']">
	<lootprobtemplate name="laughablyLowFLTRIGP">
	<loot level="0,50" prob="0"/>
	<loot level="51,999999" prob=".08"/> 
	</lootprobtemplate>
</insertBefore>	

<insertBefore xpath="//lootprobtemplate[@name='veryLow']">
	<lootprobtemplate name="stupidLowFLTRIGP">
	<loot level="0,70" prob="0"/>
	<loot level="71,999999" prob=".04"/> 
	</lootprobtemplate>
</insertBefore>	

<!-- Added common lootgroups for Options/loot.xml -->
<!-- Added common loot groups for common weapons.
TODO: Check if append in parent works.
  -->
<!-- Single group for big containers -->

<prepend xpath="/lootcontainers">
	<lootgroup name="groupCommonWeaponsFLTR" loot_quality_template="qualQ1Template">
		<item group="groupCommonSmallWeaponsFLTR"/>	
		<item group="groupCommonMediumWeaponsFLTR"/>
	</lootgroup>
</prepend>

<!-- Added groupCommonSmallWeaponsFLTR for small form-factorweapons that fit in smaller containers. -->

<prepend xpath="/lootcontainers">
	<lootgroup name="groupCommonSmallWeaponsFLTR" loot_quality_template="qualQ1Template">
		<item name="meleeWpnBladeT1HuntingKnife" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="meleeWpnKnucklesT1IronKnuckles" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="gunHandgunT1Pistol" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="IZYgunT1Pistol45M1917" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="IZYgunT1Pistol45Type17C96" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="IZYgunT1Pistol9Makarov" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="IZYgunT2Pistol45M1911A1" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="gunHandgunT2Magnum44" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="IZYgunT2Pistol45M1911A1" loot_prob_template="tinyLowFLTRIGP"/>
	</lootgroup>
</prepend>

<!-- TEST
<prepend xpath="/lootcontainers">
	<lootgroup name="groupCommonSmallWeaponsFLTR" loot_quality_template="qualQ1Template">
		<item name="meleeWpnBladeT1HuntingKnife" loot_prob_template="guaranteed"/>
		<item name="meleeWpnKnucklesT1IronKnuckles" loot_prob_template="guaranteed"/>
		<item name="gunHandgunT1Pistol" loot_prob_template="guaranteed"/>
		<item name="IZYgunT1Pistol45M1917" loot_prob_template="guaranteed"/>
		<item name="IZYgunT1Pistol45Type17C96" loot_prob_template="guaranteed"/>
		<item name="IZYgunT1Pistol9Makarov" loot_prob_template="guaranteed"/>
		<item name="IZYgunT2Pistol45M1911A1" loot_prob_template="guaranteed"/>
		<item name="gunHandgunT2Magnum44" loot_prob_template="guaranteed"/>
		<item name="IZYgunT2Pistol45M1911A1" loot_prob_template="guaranteed"/>
	</lootgroup>
</prepend> -->

<!-- Added groupCommonMediumWeaponsFLTR for medium form-factor weapons that fit in smaller containers. -->
<prepend xpath="/lootcontainers">
	<lootgroup name="groupCommonMediumWeaponsFLTR" loot_quality_template="qualQ1Template">
		<item name="gunShotgunT1DoubleBarrel" loot_prob_template="minisculeLowFLTRIGP"/>	
		<item name="IZYgunT1TradshotgunDoubleBarrelOverUnder" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="IZYgunT1TACCompactshotgunSuperShortty" loot_prob_template="minisculeLowFLTRIGP"/>	
		<item name="gunMGT1AK47" loot_prob_template="minisculeLowFLTRIGP"/>	
		<item name="IZYgunT1ARCabineM608SurvivalRifle" loot_prob_template="minisculeLowFLTRIGP"/>	
		<item name="gunRifleT1HuntingRifle" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="IZYgunT1SNIPERRIFLE762Mosinnagant" loot_prob_template="minisculeLowFLTRIGP"/>
		<item name="gunShotgunT2PumpShotgun" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="gunMGT2TacticalAR"  loot_prob_template="tinyLowFLTRIGP"/>
		<item name="gunRifleT2LeverActionRifle" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="IZYgunT2BattleRifleFNFALRifle" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="IZYgunT2ARCabineCAR15" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="IZYgunT2MarksManRifle762M1garandNavyconverted" loot_prob_template="tinyLowFLTRIGP"/>
		<item name="IZYgunT2TradshotgunLeveractionShotgunModel1887" loot_prob_template="tinyLowFLTRIGP"/>
	</lootgroup>
</prepend>

<!-- <insertAfter xpath="/lootcontainers">
	<lootgroup name="groupCommonWeaponsFLTR" loot_quality_template="qualQ1Template">
		<item group="groupCommonSmallWeaponsFLTR"/>	
		<item group="groupCommonMediumWeaponsFLTR"/>
	</lootgroup>
</insertAfter> -->   

<!-- End of 2.6.1.5 -->

<!-- *** IGP fixes for 2.6 and 3.0 -->

<include filename="IGP/loot.xml"/>

<!-- *** Gears Options -->

<conditional>
	<if cond="mod_version('Gears') >= version(7,0,0)">
		<include filename="Options/loot.xml"/>
	</if>
</conditional>

</if>
</conditional>



</if>
</conditional>
</RamblingMan>