<?xml version="1.0" encoding="UTF-8" ?>
<!--
  KitsunePvPExtended — live balance config.
  This file ships as a copy of presets/medium.xml. Admins may edit it freely;
  changes take effect via the console command:  kpvp reload
  To swap presets:  kpvp preset hardcore   (overwrites this file from the preset)
-->
<balance preset="medium">
  <enabled>true</enabled>
  <logEveryHit>false</logEveryHit>
  <globalMultiplier>0.10</globalMultiplier>
  <perHitCapFractionMaxHp>0.10</perHitCapFractionMaxHp>

  <weaponClasses>
    <class name="default"   multiplier="1.00" />
    <class name="pistol"    multiplier="0.85">
      <itemPattern>pistol</itemPattern>
      <itemPattern>magnum</itemPattern>
      <itemPattern>desertVulture</itemPattern>
    </class>
    <class name="smg"       multiplier="0.80">
      <itemPattern>smg</itemPattern>
    </class>
    <class name="ar"        multiplier="0.75">
      <itemPattern>ak47</itemPattern>
      <itemPattern>m60</itemPattern>
      <itemPattern>tacticalAR</itemPattern>
    </class>
    <class name="shotgun"   multiplier="0.70">
      <itemPattern>shotgun</itemPattern>
    </class>
    <class name="sniper"    multiplier="0.55">
      <itemPattern>sniperRifle</itemPattern>
      <itemPattern>huntingRifle</itemPattern>
      <itemPattern>marksmanRifle</itemPattern>
    </class>
    <class name="bow"       multiplier="0.85">
      <itemPattern>bow</itemPattern>
      <itemPattern>crossbow</itemPattern>
    </class>
    <class name="melee"     multiplier="0.80">
      <itemPattern>club</itemPattern>
      <itemPattern>bat</itemPattern>
      <itemPattern>sledge</itemPattern>
      <itemPattern>knife</itemPattern>
      <itemPattern>machete</itemPattern>
      <itemPattern>axe</itemPattern>
      <itemPattern>spear</itemPattern>
    </class>
    <class name="explosive" multiplier="0.60">
      <itemPattern>rocketLauncher</itemPattern>
      <itemPattern>pipeBomb</itemPattern>
      <itemPattern>grenade</itemPattern>
      <itemPattern>dynamite</itemPattern>
    </class>
  </weaponClasses>

  <bodyParts>
    <part name="default" multiplier="0.20" />
    <part name="head"    multiplier="1.00" />
    <part name="chest"   multiplier="0.50" />
    <part name="arm"     multiplier="0.50" />
    <part name="leg"     multiplier="0.50" />
  </bodyParts>
</balance>
