<?xml version='1.0' encoding='UTF-8'?>
<configs>

  <!-- Random Starter Kit -->
  <append xpath="/items">

    <!-- ============================================================ -->
    <!-- Système pour loterie d'ensembles de démarrage                -->
    <!-- ============================================================ -->

    <item name="VLK_StarterLotteryTicket">
      <property name="Extends" value="questRewardBundleMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="FFD447"/>
      <property name="ItemTypeIcon" value="bundle"/>
      <property name="DescriptionKey" value="VLK_StarterLotteryTicketDesc"/>
      <property class="Action0">
        <property name="Group" value="Basics"/>
        <property name="Class" value="OpenLootBundle"/>
        <property name="Delay" value="3"/>
        <property name="Sound_start" value="close_garbage"/>
        <property name="LootList" value="VLK_StarterTicketLoot"/>
      </property>
    </item>
    <item name="VLK_RerollVoucher">
      <property name="Extends" value="resourcePaper"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="resourcePaper"/>
      <property name="CustomIconTint" value="3C8CE6"/>
      <property name="Stacknumber" value="10"/>
      <property name="EconomicValue" value="0"/>
      <property name="SellableToTrader" value="false"/>
      <property name="NoScrapping" value="true"/>
      <property name="DescriptionKey" value="VLK_RerollVoucherDesc"/>
      <property name="Group" value="Special Items"/>
    </item>
    <item name="VLK_RerollFragment">
      <property name="Extends" value="resourcePaper"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="Material" value="M_VLK_RerollKit"/>
      <property name="Weight" value="1"/>
      <property name="Stacknumber" value="10"/>
      <property name="EconomicValue" value="0"/>
      <property name="SellableToTrader" value="false"/>
      <property name="NoScrapping" value="true"/>
      <property name="DescriptionKey" value="VLK_RerollFragmentDesc"/>
      <property name="Group" value="Special Items"/>
    </item>
    <item name="VLK_KitMaster">
      <property name="Extends" value="questRewardBundleMaster"/>
      <property name="CreativeMode" value="None"/>
      <property name="ItemTypeIcon" value="bundle"/>
      <property name="Tags" value="scrap100"/>
      <property name="Material" value="M_VLK_RerollKit"/>
      <property name="Weight" value="1"/>
      <property name="ScrapTimeOverride" value="1"/>
      <property class="Action0">
        <property name="Class" value="OpenBundle"/>
        <property name="Delay" value="1"/>
        <property name="Sound_start" value="close_garbage"/>
      </property>
    </item>

    <!-- ============================================================ -->
    <!-- Ensemble de démarrage                                        -->
    <!-- ============================================================ -->
    <item name="VLK_Miner">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="meleeToolPickT1IronPickaxe"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Miner_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="meleeToolPickT1IronPickaxe,meleeToolShovelT1IronShovel,armorMinerHelmet,armorMinerOutfit,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="3,3,4,4,20,20,20,20,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Builder">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="meleeToolRepairT1ClawHammer"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Builder_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Builder_Loot"/>
      </property>
    </item>
    <item name="VLK_Hunter">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="gunBowT1WoodenBow"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Hunter_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="gunBowT1WoodenBow,ammoArrowIron,meleeWpnBladeT1HuntingKnife,armorRangerHelmet,armorRangerOutfit,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="3,250,3,4,4,20,20,20,20,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Mechanic">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="meleeToolSalvageT2Ratchet"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Mechanic_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="meleeToolSalvageT2Ratchet,resourceLockPick,ammoGasCan,vehicleMinibikePlaceable,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="3,50,5000,1,20,20,20,20,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Medic">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="medicalFirstAidKit"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Medic_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="medicalFirstAidKit,medicalSplint,medicalPlasterCast,drugAntibiotics,drugPainkillers,drugVitamins,armorPreacherOutfit,armorPreacherGloves,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="10,5,5,5,5,5,4,4,20,20,20,50,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Fighter">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="gunHandgunT1Pistol"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Fighter_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="meleeWpnClubT1BaseballBat,medicalFirstAidKit,armorCommandoHelmet,armorCommandoOutfit,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="3,10,4,4,20,20,20,20,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Farmer">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="armorFarmerHelmet"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Farmer_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="meleeToolShovelT1IronShovel,meleeToolAxeT1IronFireaxe,armorFarmerOutfit,armorFarmerGloves,questRewardFarmT3Bundle,seedSkillMagazine,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="3,3,4,4,1,5,20,20,20,20,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Trader">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Trader_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="meleeToolSalvageT2Ratchet,casinoCoin,resourceLockPick,drugSugarButts,drinkJarGrandpasAwesomeSauce,armorEnforcerOutfit,armorEnforcerGloves,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="3,5000,50,5,5,4,4,20,20,20,20,5,3,3000"/>
      </property>
    </item>
    <item name="VLK_Electrician">
      <property name="Extends" value="VLK_KitMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="meleeToolWireTool"/>
      <property name="CustomIconTint" value="20C6C7"/>
      <property name="DescriptionKey" value="VLK_Electrician_Desc"/>
      <property class="Action0">
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="Create_item" value="meleeWpnBatonT2StunBaton,resourceElectricParts,resourceMechanicalParts,resourceForgedIron,questRewardBatteryBankBundle,electricianSkillMagazine,trapsSkillMagazine,foodSteakAndPotato,drinkJarBoiledWater,resourceRepairKit,medicalFirstAidBandage,foodHoney,gunHandgunT1Pistol,ammo9mmBulletBall"/>
        <property name="Create_item_count" value="1,225,140,60,1,5,5,20,20,20,20,5,3,3000"/>
      </property>
    </item>

    <!-- ============================================================ -->
    <!-- Récompenses Prestige -->
    <!-- ============================================================ -->
    <item name="VLK_Prestige100">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige100_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige200">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige200_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige300">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige300_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige400">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige400_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige500">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige500_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige600">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige600_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige700">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige700_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige800">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige800_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige900">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige900_Loot"/>
      </property>
    </item>
    <item name="VLK_Prestige1000">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CreativeMode" value="Player"/>
      <property name="CustomIcon" value="casinoCoin"/>
      <property name="CustomIconTint" value="2305cd"/>
      <property name="DescriptionKey" value="VLK_Prestige_Desc"/>
      <property class="Action0">
        <property name="Class" value="OpenLootBundle"/>
        <property name="Sound_start" value="ui_challenge_complete"/>
        <property name="LootList" value="VLK_Prestige1000_Loot"/>
      </property>
    </item>

    <!-- ============================================================ -->
    <!-- Ticket de Compétences -->
    <!-- ============================================================ -->
    <item name="VLK_Ticket1">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CustomIcon" value="adminQuestTicketMaster"/>
      <property name="CustomIconTint" value="#1e9d16"/>
      <property name="DescriptionKey" value="VLK_Ticket1_Desc"/>
      <property class="Action0">
        <property name="QuestGiven" value="VLK_Ticket1"/>
      </property>
    </item>
    <item name="VLK_Ticket2">
      <property name="Extends" value="treasureQuestMaster"/>
      <property name="CustomIcon" value="adminQuestTicketMaster"/>
      <property name="CustomIconTint" value="#d64531"/>
      <property name="DescriptionKey" value="VLK_Ticket2_Desc"/>
      <property class="Action0">
        <property name="QuestGiven" value="VLK_Ticket2"/>
      </property>
    </item>

  </append>
  <!-- ============================================================ -->
  <!-- Rajout de armes IZY Classic aux quêtes et contrats -->
  <!-- ============================================================ -->
  <!-- CATEGORIE : FUSILS (RIFLES)                                  -->
  <append xpath="/items/item[@name='IZYgunTminus1MusketM1777Rifle' or @name='IZYgunT1SNIPERRIFLE762Mosinnagant' or @name='IZYgunT3SNIPERRIFLE762LeeEnfieldRifle' or @name='IZYgunT4SNIPERRIFLE762L96AWMRifle' or @name='IZYgunT3MarksManRifle762HKPSG1' or @name='IZYgunT2MarksManRifle762M1garandNavyconverted' or @name='IZYgunT4MarksManRifleM110SASS' or @name='IZYgunT4MarksManRifle762SVUprototypeRifle' or @name='IZYgunT3MarksmanRifleMMRM1Carbine45' or @name='IZYgunT4MarksmanRifle45MMRKrissVectorCarbine' or @name='IZYgunT0SNIPERpipeAR15Broken15Junk' or @name='IZYgunT3MarksManRifle556M16A2DMR' or @name='IZYgunT4MarksManRifle556SSMAR15']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_Rifle,Holding_Range"/>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Rifle">
        <requirement name="!HasBuff" buff="Holding_Rifle"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Range">
        <requirement name="!HasBuff" buff="Holding_Range"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="Holding_Rifle,Holding_Range"/>
    </effect_group>
  </append>
  <!-- CATEGORIE : MITRAILLEUSES (MACHINE GUNS)                    -->
  <append xpath="/items/item[@name='IZYgunT2ARSTG44N' or @name='IZYgunT3ARAKM' or @name='IZYgunT1BattleRifleBARbrowningautomaticrifle' or @name='IZYgunT2BattleRifleFNFALRifle' or @name='IZYgunT3BattleRifleHKG3' or @name='IZYgunT4BattleRifleSCARH' or @name='IZYgunT2LMGlightmachinegunRPD' or @name='IZYgunT4LMGlightmachinegunMG34R' or @name='IZYgunT1ARCabineMASFARifle' or @name='IZYgunT1ARCabineM608SurvivalRifle' or @name='IZYgunT2ARCabineCAR15' or @name='IZYgunT3ARCabineM4Carbine' or @name='IZYgunT4ARCabineHK416' or @name='IZYgunT1LRLongRifleM16a1' or @name='IZYgunT3AREUCabineSG552' or @name='IZYgunT3BULLPUPHellionVHS2' or @name='IZYgunT4BULLPUPFNF2000' or @name='IZYgunT2LMGLMG36' or @name='IZYgunT3LMGM249FNminimi' or @name='IZYgunT5HeavyWeaponM134MinigunGatling']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_MachineGun,Holding_Range"/>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_MachineGun">
        <requirement name="!HasBuff" buff="Holding_MachineGun"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Range">
        <requirement name="!HasBuff" buff="Holding_Range"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="Holding_MachineGun,Holding_Range"/>
    </effect_group>
  </append>
  <!-- CATEGORIE : PISTOLETS & SMG (PISTOLS)                        -->
  <append xpath="/items/item[@name='IZYgunTminus1MusketFlintlockPistol' or @name='IZYgunT0SMGPIPEsubmachinegun' or @name='IZYgunT1Pistol9Makarov' or @name='IZYgunT1DualPistolCOLTnavyRevolver' or @name='IZYgunT2DualPistolM9bs' or @name='IZYgunT3DualPistolGlock18C' or @name='IZYgunT4DualPistolMP9s' or @name='IZYgunT4DualPistolC96M' or @name='IZYgunT2ClassicSMGMP34' or @name='IZYgunT1SMGTec9submachinegun' or @name='IZYgunT2SMGUZIsubmachinegun' or @name='IZYgunT3SMGMP9submachinegun' or @name='IZYgunT3SMGMP5Ksubmachinegun' or @name='IZYgunT4SMGCZScorpionEVO3' or @name='IZYgunT4SMGColt9mmsubmachinegun' or @name='IZYgunT3PistolMagnumAutomag44' or @name='IZYgunT4DualMagnumDesertEagles' or @name='IZYgunT3RifleMagnumLeveractionCarbine44' or @name='IZYgunT0PistolLiberatorImprovisedPistol' or @name='IZYgunT2DualPistols45M1911A1' or @name='IZYgunT3DualPistols45USP45' or @name='IZYgunT1Pistol45M1917' or @name='IZYgunT2Pistol45M1911A1' or @name='IZYgunT3Pistol45USP45' or @name='IZYgunT4Pistol45STIEAGLE6' or @name='IZYgunT1Pistol45Type17C96' or @name='IZYgunT245SMGM3Greasegun' or @name='IZYgunT345SMGM1thompson' or @name='IZYgunT445SMGM1928thompson' or @name='IZYgunT145TACSMGMAC10' or @name='IZYgunT445TACSMGKrissSuperV' or @name='IZYgunT5DualSMGsSuperVectors' or @name='IZYgunT5HeavyWeaponSuperEagle44SMG']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_Pistol,Holding_Range"/>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Pistol">
        <requirement name="!HasBuff" buff="Holding_Pistol"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Range">
        <requirement name="!HasBuff" buff="Holding_Range"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="Holding_Pistol,Holding_Range"/>
    </effect_group>
  </append>
  <!-- CATEGORIE : FUSILS À POMPE (SHOTGUNS)                        -->
  <append xpath="/items/item[@name='IZYgunTminus1MusketshotgunBlunderbuss' or @name='IZYgunT5HeavyWeaponAA12AutoShotgun' or @name='IZYgunT1TradshotgunDoubleBarrelOverUnder' or @name='IZYgunT2TradshotgunLeveractionShotgunModel1887' or @name='IZYgunT3TradshotgunTrenchGunM1897' or @name='IZYgunT4TradshotgunBrowningAuto5' or @name='IZYgunT1TACCompactshotgunSuperShortty' or @name='IZYgunT3TACshotgunSPAS12G' or @name='IZYgunT4TACshotgunM1014']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_Shotgun,Holding_Range"/>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Shotgun">
        <requirement name="!HasBuff" buff="Holding_Shotgun"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Range">
        <requirement name="!HasBuff" buff="Holding_Range"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="Holding_Shotgun,Holding_Range"/>
    </effect_group>
  </append>
  <!-- CATEGORIE : ARCHERIE (ARCHERY)                               -->
  <append xpath="/items/item[@name='IZYgunT4BowVanhelsingAutomaticCrossbowVH']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_Archery,Holding_Range"/>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Archery">
        <requirement name="!HasBuff" buff="Holding_Archery"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Range">
        <requirement name="!HasBuff" buff="Holding_Range"/>
      </triggered_effect>
      <triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="Holding_Archery,Holding_Range"/>
    </effect_group>
  </append>
  <!-- CATEGORIE : MELEE LÉGÈRE (KNIVES / BATONS)                  -->
  <append xpath="/items/item[@name='IZYMeleeT4BatonPunisher9000' or @name='IZYMeleeT4BladeKatana' or @name='IZYMeleeT4DualKnivesKnife']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_Knife,Holding_Melee,Holding_Melee_Light"/>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Knife"><requirement name="!HasBuff" buff="Holding_Knife"/></triggered_effect>
      <triggered_effect trigger="onSelfSecondaryActionStart" action="AddBuff" buff="Holding_Knife"><requirement name="!HasBuff" buff="Holding_Knife"/></triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Melee"><requirement name="!HasBuff" buff="Holding_Melee"/></triggered_effect>
      <triggered_effect trigger="onSelfSecondaryActionStart" action="AddBuff" buff="Holding_Melee"><requirement name="!HasBuff" buff="Holding_Melee"/></triggered_effect>
      <triggered_effect trigger="onSelfPrimaryActionStart" action="AddBuff" buff="Holding_Melee_Light"><requirement name="!HasBuff" buff="Holding_Melee_Light"/></triggered_effect>
      <triggered_effect trigger="onSelfSecondaryActionStart" action="AddBuff" buff="Holding_Melee_Light"><requirement name="!HasBuff" buff="Holding_Melee_Light"/></triggered_effect>
      <triggered_effect trigger="onSelfEquipStop" action="RemoveBuff" buff="Holding_Knife,Holding_Melee,Holding_Melee_Light"/>
    </effect_group>
  </append>
  <!-- CATEGORIE : MELEE LOURDE (SPEARS / SLEDGES)                  -->
  <append xpath="/items/item[@name='IZYMeleeT4SpearPoleAxe' or @name='IZYMeleeT4SledghammerSpikeMace']">
    <effect_group name="Contract check">
      <triggered_effect trigger="onSelfEquipStart" action="AddBuff" buff="Holding_Spear,Holding_Melee,Holding_Melee_Heavy"/>
    </effect_group>
  </append>

  <!-- ============================================================ -->
  <!-- Ajustement des Stacks d'objets -->
  <!-- ============================================================ -->
  <set xpath="/items/item[not(starts-with(@name,'unit_'))]/property[@name='Stacknumber' and not(@value='1')]/@value">20000</set>

</configs>
