<configs>
	<!-- ================================================================================================= -->
	<!-- Pool d'expérience à récupèrer après la mort du personange -->
	<!-- ================================================================================================= -->
    <append xpath="/entity_classes/entity_class[@name='playerMale']/effect_group[6]">
		<passive_effect name="ExpDeficitPerDeathPercentage" operation="base_set" value=".05"/>
		<passive_effect name="ExpDeficitMaxPercentage" operation="base_set" value="1"/>
	</append>

	<!-- ================================================================================================= -->
	<!-- Valkream Starter kit -->
	<!-- ================================================================================================= -->
	<!-- Ajout d'un ticket de loterie pour le joueur au début du jeu -->
	<set xpath="/entity_classes/entity_class[@name='playerMale']/property[@class='ItemsOnEnterGame']/property[@name='GameModeSurvival']/@value">VLK_StarterLotteryTicket=1,LearnbyDoingSystemTrigger,noteDuke01,note1_startQuest,TraitsCharacterRefresh=10</set>
	<set xpath="/entity_classes/entity_class[@name='playerMale']/property[@class='ItemsOnEnterGame']/property[@name='GameModeSurvivalSP']/@value">VLK_StarterLotteryTicket=1,LearnbyDoingSystemTrigger,noteDuke01,note1_startQuest,TraitsCharacterRefresh=10</set>
	<set xpath="/entity_classes/entity_class[@name='playerMale']/property[@class='ItemsOnEnterGame']/property[@name='GameModeSurvivalMP']/@value">VLK_StarterLotteryTicket=1,LearnbyDoingSystemTrigger,noteDuke01,note1_startQuest,TraitsCharacterRefresh=10</set>

	<!-- ================================================================================================= -->
	<!-- Valkream nourriture et boissons -->
	<!-- ================================================================================================= -->
	<!-- Augmentation de la perte d'eau et de nourriture pour le joueur -->
	<set xpath="/entity_classes/entity_class[@name='playerMale']/effect_group[@name='food/water balancing']/passive_effect[@name='WaterLossPerHealthPointGained']/@value">0.03</set>
    <set xpath="/entity_classes/entity_class[@name='playerMale']/effect_group[@name='food/water balancing']/passive_effect[@name='WaterChangeOT' and @operation='base_subtract' and not(@tags)]/@value">0.0011</set>
    <set xpath="/entity_classes/entity_class[@name='playerMale']/effect_group[@name='food/water balancing']/passive_effect[@name='FoodChangeOT' and @operation='base_subtract' and not(@tags)]/@value">.00433</set>
    <set xpath="/entity_classes/entity_class[@name='playerMale']/effect_group[@name='food/water balancing']/passive_effect[@name='FoodLossPerStaminaPointGained']/@value">0.00208</set>

	<!-- ================================================================================================= -->
	<!-- Protection des Véhicules -->
	<!-- ================================================================================================= -->
	<!-- Ajout de la protection au véhicule de base -->
	<append xpath="//entity_class[@name='vehicleMinibike']"><property name="Buffs" value="buffMinibike"/></append>
	<append xpath="//entity_class[@name='vehicleMotorcycle']"><property name="Buffs" value="buffMotorcycle"/></append>
	<append xpath="//entity_class[@name='vehicleTruck4x4']"><property name="Buffs" value="buff4x4Truck"/></append>
	<append xpath="//entity_class[@name='vehicleGyrocopter']"><property name="Buffs" value="buffGyrocopter"/></append>
	<!-- Ajout de la protection aux autres véhicules -->
	<append xpath="//entity_class[contains(@name,'Cessna')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'WitosMH6')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'WitosOspreyV2')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'SnowMobile')]">
		<property name="Buffs" value="buffMinibike"/>
	</append>
	<append xpath="//entity_class[contains(@name,'WitosRootMRat')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'WitosRooJLTV')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'WitosApacheHelicopter')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleWitosQuad')]">
		<property name="Buffs" value="buffMinibike"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleWitosLandRover')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleWitosnisanpatrol')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleJetPack')]">
		<property name="Buffs" value="buffGyrocopter"/>
	</append>
	<append xpath="//entity_class[contains(@name,'Witoshovercraft')]">
		<property name="Buffs" value="buffGyrocopter"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehiclehonda')]">
		<property name="Buffs" value="buffMinibike"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleWitosFAV')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleWitosCorsa')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleBMX')]">
		<property name="Buffs" value="buffMinibike"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicletricycle')]">
		<property name="Buffs" value="buffMinibike"/>
	</append>
	<append xpath="//entity_class[contains(@name,'Airplane')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>
	<append xpath="//entity_class[contains(@name,'vehicleCrane')]">
		<property name="Buffs" value="buffAnyOtherVehicle"/>
	</append>

</configs>
