<rwgmixer>

	<!-- ============================================================ -->
	<!-- POI Valkream -->
	<!-- ============================================================ -->
	<append xpath="/rwgmixer">

		<prefab_spawn_adjust partial_name="infected_bandit_house" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_house05" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_house06" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_house07" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_house08" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_office03" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_outpost1" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_passngass01" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="infected_WHO2" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="AJ_CliffVilla2" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="aj_garages" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="Aj_LazyFarm_01" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="AJ_Refuge_Camp" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="AJ-farm_house" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="AJ-LakeView" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="AJ-Lazy-Cafe" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_Airstrip" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_ApollonBunker" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_BigBlueBox" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_BustyBeersStripClub" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_DataDen" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_EspressoYourself" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_GreenhouseHaven" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_MalibuClub" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_TakeFourFilmStudio" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_UltrascansClinic" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_Wilderness_Camps1" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_Wilderness_Camps2" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_Wilderness_Camps3" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_Wilderness_Camps4" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="SurvivorAndy_POI_Wilderness_Camps5" min_count="1" max_count="1"/>
		<prefab_spawn_adjust partial_name="VictoriaHouse_01" min_count="1" max_count="1"/>

	</append>

</rwgmixer>