﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-5" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="any" />
  <property name="PrefabSize" value="42, 25, 42" />
  <property name="Tags" value="countryresidential" />
  <property name="POIMarkerSize" value="4, 2, 4#11, 13, 1" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="POIMarkerStart" value="33, 5, 8#23, 4, -1" />
  <property name="POIMarkerGroup" value="new,new" />
  <property name="POIMarkerTags" value="#" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_car_on_blocks_01,part_driveway_countryresidential_04" />
  <property name="POIMarkerPartRotations" value="2,2" />
  <property name="POIMarkerPartSpawnChance" value="0.6,1" />
  <property name="SleeperVolumeSize" value="11, 3, 10#5, 3, 8#15, 5, 8#11, 3, 11#13, 3, 11#7, 3, 3#6, 3, 6#3, 3, 6#3, 3, 9#11, 4, 11#7, 3, 11#5, 3, 5" />
  <property name="SleeperVolumeStart" value="2, 5, 16#3, 5, 29#8, 5, 2#29, 5, 2#24, 5, 17#31, 10, 25#32, 10, 18#29, 10, 18#25, 10, 19#29, 4, 28#16, 5, 27#19, 15, 34" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="animalChicken,5,6,GroupGenericZombie,1,2,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,5,6,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,1,2,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="True,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # " />
  <property class="Stats">
    <property name="LightsVolume" value="16892.9" />
    <property name="TotalVertices" value="809411" />
    <property name="TotalTriangles" value="381482" />
    <property class="BlockEntities">
      <property name="Vertices" value="697425" />
      <property name="Triangles" value="301240" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="100776" />
      <property name="Triangles" value="68314" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="4928" />
      <property name="Triangles" value="2464" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="494" />
      <property name="Triangles" value="304" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="72" />
      <property name="Triangles" value="36" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5716" />
      <property name="Triangles" value="9124" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="39, 5, 10" />
      <property name="1" value="39, 5, 11" />
      <property name="2" value="37, 5, 20" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="2, 5, 38" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="37, 6, 23" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="29, 10, 18" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 5, 38" />
    </property>
    <property class="Rally">
      <property name="0" value="26, 5, 1" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="36, 5, 5" />
      <property name="1" value="30, 5, 9" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 17, 38" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="28, 5, 17" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="31, 16, 22" />
      <property name="1" value="22, 15, 36" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="38, 6, 10" />
    </property>
  </property>
</prefab>