﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="4" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="50, 18, 50" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="ResidentialOld, Rural, ResdentialOld, Residential, ResidentialNew" />
  <property name="EditorGroups" value="rural" />
  <property name="SleeperVolumeSize" value="16, 3, 17#4, 3, 5#15, 4, 14#18, 4, 15#7, 3, 12#13, 3, 18#7, 3, 4#3, 4, 4#4, 3, 2#2, 3, 9#1, 3, 3#10, 3, 12#2, 3, 3#13, 3, 9#6, 3, 7#7, 3, 11#8, 3, 8#4, 3, 14#6, 3, 11#5, 2, 10#4, 3, 4#10, 3, 5#2, 3, 3#4, 4, 12#5, 3, 4#4, 4, 15#15, 3, 3#10, 3, 4#4, 4, 2#8, 3, 11#2, 3, 1#15, 4, 11#8, 3, 4#3, 3, 3#1, 3, 7#6, 3, 4" />
  <property name="SleeperVolumeStart" value="31, 8, 1#27, 8, 9#5, 14, 22#25, 14, 24#5, 13, 6#4, 8, 3#35, 4, 30#45, 4, 13#38, 4, 20#33, 4, 25#36, 4, 36#21, 4, 31#18, 8, 42#33, 8, 23#23, 8, 34#30, 8, 33#37, 8, 33#45, 8, 23#26, 8, 20#5, 12, 30#8, 8, 37#7, 8, 23#4, 8, 24#13, 8, 29#5, 8, 32#46, 4, 34#14, 1, 28#2, 8, 44#20, 2, 24#3, 1, 20#12, 1, 20#15, 1, 12#36, 2, 12#40, 4, 38#42, 4, 23#32, 4, 19" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,7,8,GroupZomSoldier,1,1,GroupGenericZombie,5,7,GroupGenericZombie,8,12,GroupGenericZombie,3,5,GroupGenericZombie,5,8,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,5,6,GroupZomSoldier,1,2,GroupGenericZombie,2,3,GroupGenericZombie,12,13,GroupGenericZombie,1,1,GroupGenericZombie,5,7,GroupGenericZombie,1,2,GroupGenericZombie,5,7,GroupGenericZombie,2,3,zombieUtilityWorker,2,3,GroupGenericZombie,2,2,ZomUtilityWorker,4,5,GroupGenericZombie,1,2,GroupGenericZombie,3,4,zombiePartyGirl,2,2,GroupGenericZombie,3,4,zombieNurse,2,3,GroupGenericZombie,2,2,zombieFemaleFat,4,5,GroupGenericZombie,1,1,zombieMutated,1,1,zombieLab,3,5,zombieJanitorFeral,1,1,GroupGenericZombie,5,7,GroupGenericZombie,2,3,GroupGenericZombie,1,1,GroupGenericZombie,1,1,GroupGenericZombie,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="Tags" value="countrytown, countryresidential" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="YOffset" value="-8" />
  <property name="POIMarkerSize" value="6, 13, 1" />
  <property name="POIMarkerStart" value="21, 7, -1" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_03" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property name="ThemeRepeatDistance" value="500" />
  <property class="Stats">
    <property name="LightsVolume" value="36526.91" />
    <property name="TotalVertices" value="1382107" />
    <property name="TotalTriangles" value="622844" />
    <property class="BlockEntities">
      <property name="Vertices" value="1270107" />
      <property name="Triangles" value="550177" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="91290" />
      <property name="Triangles" value="48771" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="6464" />
      <property name="Triangles" value="3232" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="3138" />
      <property name="Triangles" value="2180" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="168" />
      <property name="Triangles" value="84" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10940" />
      <property name="Triangles" value="18400" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="44, 8, 42" />
    </property>
    <property class="POILight">
      <property name="0" value="29, 5, 43" />
      <property name="1" value="29, 8, 43" />
      <property name="2" value="33, 8, 43" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="13, 8, 19" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="44, 8, 37" />
      <property name="1" value="44, 9, 37" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="45, 8, 47" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="35, 4, 15" />
      <property name="1" value="38, 4, 16" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="39, 5, 20" />
      <property name="1" value="26, 1, 21" />
      <property name="2" value="40, 4, 21" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="23, 1, 18" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="46, 8, 47" />
    </property>
    <property class="quest_feather">
      <property name="0" value="26, 15, 36" />
      <property name="1" value="39, 9, 40" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="41, 8, 21" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="32, 4, 25" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="46, 5, 39" />
    </property>
    <property class="Rally">
      <property name="0" value="47, 8, 8" />
    </property>
  </property>
</prefab>