﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="3" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 24, 42" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Tags" value="residential" />
  <property name="DuplicateRepeatDistance" value="500" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeSize" value="8, 3, 10#8, 3, 15#7, 3, 10#6, 3, 6#11, 2, 10#9, 3, 12#8, 3, 8#5, 3, 11#4, 3, 4#10, 3, 8#10, 3, 15#4, 3, 5#9, 3, 8#7, 3, 7#6, 3, 10#12, 3, 9#7, 3, 9#6, 3, 7#6, 3, 14#15, 3, 7#2, 4, 7" />
  <property name="SleeperVolumeStart" value="31, 4, 9#31, 4, 25#24, 4, 30#2, 4, 34#12, 4, 24#2, 4, 19#13, 6, 8#23, 6, 12#25, 6, 23#3, 6, 9#15, 12, 21#11, 12, 22#3, 12, 29#3, 12, 20#5, 12, 7#9, 18, 18#5, 18, 8#3, 18, 19#22, 18, 12#3, 18, 28#20, 18, 29" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,4,GroupGenericZombie,2,3,GroupGenericZombie,2,3,ZomUtilityWorker,2,2,GroupGenericZombie,3,4,GroupGenericZombie,4,6,GroupGenericZombie,2,3,GroupGenericZombie,2,3,GroupGenericZombie,1,2,GroupGenericZombie,3,5,GroupGenericZombie,3,4,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,4,GroupGenericZombie,3,4,GroupGenericZombie,2,3,GroupGenericZombie,2,4,GroupGenericZombie,4,5,zombieSoldierFeral,4,6,GroupGenericZombie,1,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # # # # # # # # # # # # # " />
  <property name="POIMarkerSize" value="12, 13, 5" />
  <property name="POIMarkerStart" value="30, 3, -5" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_residential_05" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="21, 18, 21" />
      <property name="1" value="29, 4, 21" />
      <property name="2" value="27, 6, 22" />
      <property name="3" value="29, 4, 22" />
      <property name="4" value="26, 10, 23" />
      <property name="5" value="21, 6, 33" />
      <property name="6" value="22, 15, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="38, 5, 8" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="21, 5, 37" />
      <property name="1" value="22, 5, 37" />
    </property>
    <property class="quest_feather">
      <property name="0" value="30, 4, 28" />
      <property name="1" value="30, 11, 36" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="22, 18, 22" />
      <property name="1" value="25, 6, 23" />
      <property name="2" value="30, 4, 24" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="27, 18, 22" />
      <property name="1" value="22, 5, 25" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="38, 4, 10" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 18, 18" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="26, 10, 25" />
      <property name="1" value="21, 4, 28" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="15, 4, 38" />
    </property>
    <property class="Rally">
      <property name="0" value="31, 4, 2" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="8973.634" />
    <property name="TotalVertices" value="978937" />
    <property name="TotalTriangles" value="404715" />
    <property class="BlockEntities">
      <property name="Vertices" value="782560" />
      <property name="Triangles" value="278238" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="180655" />
      <property name="Triangles" value="112721" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="768" />
      <property name="Triangles" value="384" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="9552" />
      <property name="Triangles" value="4776" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="5402" />
      <property name="Triangles" value="8596" />
    </property>
  </property>
</prefab>