﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-4" />
  <property name="PrefabSize" value="25, 20, 25" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="SleeperVolumeSize" value="8, 4, 7#10, 3, 9#5, 4, 4#8, 3, 8#5, 3, 7#2, 3, 8#13, 3, 15#5, 3, 11#5, 3, 15#6, 3, 6#3, 3, 2#7, 3, 8" />
  <property name="SleeperVolumeStart" value="9, 4, 10#4, 9, 10#9, 9, 2#15, 9, 2#18, 9, 11#15, 9, 10#3, 15, 2#16, 15, 3#18, 4, 6#2, 4, 11#10, 8, 7#1, 9, 2" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0" />
  <property name="QuestTags" value="clear, fetch, hidden_cache" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,6,6,GroupGenericZombie,2,3,GroupGenericZombie,3,3,GroupGenericZombie,4,4,GroupGenericZombie,2,3,GroupGenericZombie,2,2,GroupGenericZombie,5,5,GroupGenericZombie,2,3,GroupGenericZombie,2,2,zombieJanitorFeral,3,4,GroupGenericZombie,2,2,GroupGenericZombie,2,3" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0,0,3,0,0" />
  <property name="Zoning" value="Residential, ResidentialNew, Rural" />
  <property name="Tags" value="countryresidential" />
  <property name="EditorGroups" value="house new, house old" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # # #2# # " />
  <property name="POIMarkerSize" value="11, 13, 1" />
  <property name="POIMarkerStart" value="8, 3, 25" />
  <property name="POIMarkerGroup" value="new" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_04" />
  <property name="POIMarkerPartRotations" value="0" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="12, 7, 12" />
      <property name="1" value="19, 7, 12" />
      <property name="2" value="24, 4, 13" />
      <property name="3" value="12, 7, 14" />
      <property name="4" value="15, 13, 14" />
      <property name="5" value="19, 13, 14" />
      <property name="6" value="15, 4, 18" />
      <property name="7" value="20, 4, 18" />
      <property name="8" value="18, 4, 23" />
      <property name="9" value="24, 4, 23" />
    </property>
    <property class="quest_wood">
      <property name="0" value="23, 5, 12" />
      <property name="1" value="23, 5, 13" />
      <property name="2" value="23, 5, 14" />
      <property name="3" value="23, 5, 15" />
      <property name="4" value="23, 5, 16" />
      <property name="5" value="23, 5, 17" />
      <property name="6" value="23, 5, 18" />
      <property name="7" value="23, 5, 19" />
      <property name="8" value="23, 5, 20" />
      <property name="9" value="23, 5, 21" />
      <property name="10" value="23, 5, 22" />
      <property name="11" value="19, 5, 23" />
      <property name="12" value="20, 5, 23" />
      <property name="13" value="21, 5, 23" />
      <property name="14" value="22, 5, 23" />
      <property name="15" value="23, 5, 23" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="17, 9, 15" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="15, 4, 13" />
      <property name="1" value="15, 4, 14" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="15, 5, 13" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="15, 4, 12" />
      <property name="1" value="18, 15, 13" />
      <property name="2" value="14, 15, 14" />
      <property name="3" value="20, 9, 16" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="19, 4, 15" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="19, 9, 14" />
    </property>
    <property class="quest_feather">
      <property name="0" value="10, 15, 16" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="18, 15, 14" />
    </property>
    <property class="Rally">
      <property name="0" value="17, 4, 23" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="11504.7" />
    <property name="TotalVertices" value="786441" />
    <property name="TotalTriangles" value="225943" />
    <property class="BlockEntities">
      <property name="Vertices" value="726561" />
      <property name="Triangles" value="190011" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="54844" />
      <property name="Triangles" value="30868" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="768" />
      <property name="Triangles" value="384" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="2124" />
      <property name="Triangles" value="1072" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="144" />
      <property name="Triangles" value="72" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="2000" />
      <property name="Triangles" value="3536" />
    </property>
  </property>
</prefab>