﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="5" />
  <property name="ShowQuestClearCount" value="3" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="60, 39, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="YOffset" value="-2" />
  <property name="Tags" value="industrial" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="QuestTags" value="clear, infested" />
  <property name="SleeperVolumeSize" value="2, 4, 2#8, 3, 9#4, 2, 13#5, 2, 13#17, 2, 23#38, 2, 29#38, 3, 26#16, 3, 27#19, 3, 31#31, 3, 8#16, 3, 2" />
  <property name="SleeperVolumeStart" value="15, 14, 44#45, 2, 38#34, 2, 29#27, 2, 29#9, 2, 16#5, 8, 17#5, 14, 17#5, 20, 16#24, 20, 16#6, 2, 49#21, 2, 47" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="zombieUtilityWorkerRadiated,1,1,GroupZomBadass,10,10,GroupGenericZombie,4,4,GroupGenericZombie,2,3,ZomBusinessman,7,7,ZomUtilityWorker,10,10,ZomUtilityWorker,8,9,animalZombieVulture,3,3,GroupZomBadass,8,8,ZomUtilityWorker,6,6,zombieUtilityWorkerFeral,2,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="3,3,2,2,2,3,3,2,2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value="2#3# # # #7#8# # # # " />
  <property name="POIMarkerSize" value="7, 13, 1" />
  <property name="POIMarkerStart" value="44, 1, -1" />
  <property name="POIMarkerGroup" value="driveway" />
  <property name="POIMarkerTags" value="driveway" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_industrial_01" />
  <property name="POIMarkerPartRotations" value="2" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="Zoning" value="none" />
  <property class="Stats">
    <property name="LightsVolume" value="6271.646" />
    <property name="TotalVertices" value="3242845" />
    <property name="TotalTriangles" value="1004769" />
    <property class="BlockEntities">
      <property name="Vertices" value="2985693" />
      <property name="Triangles" value="844431" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="234442" />
      <property name="Triangles" value="137882" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="2176" />
      <property name="Triangles" value="1088" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1520" />
      <property name="Triangles" value="760" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="9624" />
      <property name="Triangles" value="4812" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="9390" />
      <property name="Triangles" value="15796" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="challenge_polymers">
      <property name="0" value="48, 2, 53" />
      <property name="1" value="50, 14, 53" />
    </property>
    <property class="POILight">
      <property name="0" value="54, 6, 46" />
      <property name="1" value="46, 6, 50" />
      <property name="2" value="49, 6, 50" />
      <property name="3" value="46, 2, 51" />
      <property name="4" value="46, 12, 51" />
      <property name="5" value="51, 12, 51" />
      <property name="6" value="47, 14, 54" />
      <property name="7" value="54, 6, 54" />
      <property name="8" value="52, 6, 56" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="52, 8, 38" />
      <property name="1" value="52, 8, 39" />
      <property name="2" value="52, 8, 40" />
      <property name="3" value="52, 8, 41" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="46, 8, 48" />
      <property name="1" value="46, 8, 50" />
      <property name="2" value="46, 2, 52" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="47, 2, 51" />
      <property name="1" value="48, 2, 52" />
      <property name="2" value="48, 8, 52" />
      <property name="3" value="48, 14, 54" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="49, 14, 46" />
      <property name="1" value="51, 14, 46" />
      <property name="2" value="49, 14, 47" />
      <property name="3" value="51, 14, 47" />
      <property name="4" value="49, 14, 48" />
      <property name="5" value="51, 14, 48" />
      <property name="6" value="48, 3, 54" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="47, 2, 2" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="44, 8, 44" />
    </property>
    <property class="challenge_elec_parts">
      <property name="0" value="5, 2, 49" />
      <property name="1" value="6, 2, 49" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="6, 2, 51" />
    </property>
    <property class="Rally">
      <property name="0" value="44, 2, 1" />
    </property>
    <property class="brBlock">
      <property name="0" value="44, 8, 42" />
      <property name="1" value="44, 8, 43" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="48, 2, 31" />
    </property>
  </property>
</prefab>