﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 13, 42" />
  <property name="RotationToFaceNorth" value="1" />
  <property name="YOffset" value="-2" />
  <property name="Tags" value="countryresidential" />
  <property name="DuplicateRepeatDistance" value="4000" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="POIMarkerSize" value="1, 13, 6" />
  <property name="POIMarkerStart" value="42, 1, 22" />
  <property name="POIMarkerGroup" value="1" />
  <property name="POIMarkerTags" value="" />
  <property name="POIMarkerType" value="PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countryresidential_03" />
  <property name="POIMarkerPartRotations" value="1" />
  <property name="POIMarkerPartSpawnChance" value="1" />
  <property name="SleeperVolumeSize" value="11, 3, 7#9, 3, 7#2, 3, 9#6, 3, 8#6, 3, 7#3, 3, 7#9, 2, 8#4, 2, 3" />
  <property name="SleeperVolumeStart" value="23, 2, 8#14, 2, 8#12, 2, 7#12, 3, 28#17, 3, 29#20, 7, 29#15, 11, 28#16, 7, 28" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,2,GroupGenericZombie,4,4,GroupGenericZombie,2,2,GroupGenericZombie,3,4,GroupGenericZombie,2,2,GroupGenericZombie,3,3,GroupGenericZombie,1,1,GroupGenericZombie,1,1" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="2,2,3,2,2,3,3,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # #4# # #2#3# " />
  <property name="Zoning" value="none" />
  <property class="Stats">
    <property name="LightsVolume" value="4335.18" />
    <property name="TotalVertices" value="713673" />
    <property name="TotalTriangles" value="326215" />
    <property class="BlockEntities">
      <property name="Vertices" value="571197" />
      <property name="Triangles" value="225249" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="120516" />
      <property name="Triangles" value="84698" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="6088" />
      <property name="Triangles" value="3044" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="10960" />
      <property name="Triangles" value="5480" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4912" />
      <property name="Triangles" value="7744" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="quest_wood_trees">
      <property name="0" value="39, 2, 33" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="26, 3, 26" />
      <property name="1" value="21, 7, 29" />
      <property name="2" value="24, 3, 33" />
      <property name="3" value="24, 3, 34" />
      <property name="4" value="22, 3, 35" />
    </property>
    <property class="POILight">
      <property name="0" value="31, 2, 37" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="12, 2, 12" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 7, 33" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 7, 35" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="30, 2, 36" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="14, 3, 31" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="19, 12, 33" />
      <property name="1" value="15, 9, 35" />
    </property>
    <property class="quest_feather">
      <property name="0" value="16, 12, 34" />
    </property>
    <property class="challenge_stump">
      <property name="0" value="33, 2, 36" />
    </property>
    <property class="Rally">
      <property name="0" value="40, 2, 0" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="39, 2, 24" />
    </property>
  </property>
</prefab>