﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="1" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 12, 25" />
  <property name="RotationToFaceNorth" value="0" />
  <property name="Tags" value="countrytown, nodiagonal" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="YOffset" value="-2" />
  <property name="SleeperVolumeSize" value="14, 4, 5#13, 5, 5#8, 7, 7" />
  <property name="SleeperVolumeStart" value="9, 0, 10#9, 0, 2#2, 0, 2" />
  <property name="SleeperVolumeGroupId" value="0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,4,4,GroupGenericZombie,4,4,GroupGenericZombie,3,3" />
  <property name="SleeperIsLootVolume" value="False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False" />
  <property name="SleeperVolumeFlags" value="2,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # " />
  <property name="POIMarkerSize" value="10, 13, 2#7, 13, 2" />
  <property name="POIMarkerStart" value="0, 1, 25#10, 1, 25" />
  <property name="POIMarkerGroup" value="driveway1,driveway2" />
  <property name="POIMarkerTags" value="countrytown#countrytown" />
  <property name="POIMarkerType" value="PartSpawn,PartSpawn" />
  <property name="POIMarkerPartToSpawn" value="part_driveway_countrytown_19,part_driveway_countrytown_18" />
  <property name="POIMarkerPartRotations" value="0,0" />
  <property name="POIMarkerPartSpawnChance" value="1,1" />
  <property name="Zoning" value="none" />
  <property class="Stats">
    <property name="LightsVolume" value="4675.213" />
    <property name="TotalVertices" value="352398" />
    <property name="TotalTriangles" value="121038" />
    <property class="BlockEntities">
      <property name="Vertices" value="316370" />
      <property name="Triangles" value="98618" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="33330" />
      <property name="Triangles" value="18968" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="1008" />
      <property name="Triangles" value="504" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1690" />
      <property name="Triangles" value="2948" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="12, 6, 13" />
      <property name="1" value="17, 6, 13" />
      <property name="2" value="19, 6, 13" />
      <property name="3" value="20, 6, 14" />
      <property name="4" value="21, 6, 14" />
      <property name="5" value="15, 6, 16" />
      <property name="6" value="20, 6, 16" />
      <property name="7" value="21, 6, 16" />
      <property name="8" value="20, 6, 20" />
      <property name="9" value="21, 6, 20" />
      <property name="10" value="24, 6, 20" />
      <property name="11" value="19, 6, 22" />
      <property name="12" value="22, 6, 22" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="22, 3, 20" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="12, 2, 13" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="21, 2, 13" />
      <property name="1" value="21, 2, 20" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="7, 2, 14" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 2, 21" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="21, 2, 12" />
      <property name="1" value="20, 2, 20" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="22, 2, 13" />
    </property>
    <property class="Rally">
      <property name="0" value="20, 2, 24" />
    </property>
  </property>
</prefab>