﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="SleeperVolumeSize" value="21, 4, 21" />
  <property name="SleeperVolumeStart" value="2, 1, 2" />
  <property name="SleeperVolumeGroup" value="GroupGenericZombie,2,3" />
  <property name="SleeperVolumeGameStageAdjust" value="" />
  <property name="SleeperIsLootVolume" value="False" />
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="True" />
  <property name="DifficultyTier" value="0" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="25, 10, 25" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="SleeperVolumeGroupId" value="0" />
  <property name="SleeperIsQuestExclude" value="False" />
  <property name="SleeperVolumeFlags" value="2" />
  <property name="YOffset" value="-4" />
  <property name="SleeperVolumeTriggeredBy" value=" " />
  <property name="Tags" value="wilderness" />
  <property name="ThemeTags" value="cpvwild" />
  <property name="ThemeRepeatDistance" value="0" />
  <property name="DuplicateRepeatDistance" value="2000" />
  <property name="Zoning" value="none" />
  <property class="Stats">
    <property name="LightsVolume" value="4712.389" />
    <property name="TotalVertices" value="99052" />
    <property name="TotalTriangles" value="67669" />
    <property class="BlockEntities">
      <property name="Vertices" value="91558" />
      <property name="Triangles" value="61261" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="556" />
      <property name="Triangles" value="440" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="4952" />
      <property name="Triangles" value="2476" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="1986" />
      <property name="Triangles" value="3492" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="11, 4, 0" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="11, 4, 3" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="6, 4, 12" />
      <property name="1" value="9, 4, 12" />
    </property>
    <property class="POILight">
      <property name="0" value="6, 4, 7" />
    </property>
    <property class="quest_wood_trees">
      <property name="0" value="22, 4, 22" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="13, 4, 10" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="6, 4, 16" />
    </property>
  </property>
</prefab>