﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="TraderArea" value="False" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="EditorGroups" value="out buildings" />
  <property name="SleeperIsBossVolume" value="False" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="PrefabSize" value="25, 18, 25" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-6" />
  <property name="Tags" value="countrytown, countryresidential" />
  <property name="ThemeRepeatDistance" value="2000" />
  <property name="SleeperVolumeSize" value="13, 3, 9#5, 3, 8#3, 3, 8#15, 3, 13#4, 6, 6#3, 8, 2#15, 2, 15#5, 3, 7" />
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  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,0,0,0,0,0,0" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # # # " />
  <property name="DuplicateRepeatDistance" value="3000" />
  <property name="QuestTags" value="clear, fetch, infested" />
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    <property name="TotalTriangles" value="222716" />
    <property class="BlockEntities">
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    <property class="ChunkMeshes0">
      <property name="Vertices" value="35194" />
      <property name="Triangles" value="19814" />
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    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
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    <property class="ChunkMeshes5">
      <property name="Vertices" value="2706" />
      <property name="Triangles" value="4800" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="5, 6, 1" />
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    <property class="quest_wood">
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      <property name="1" value="13, 6, 22" />
      <property name="2" value="14, 6, 22" />
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    <property class="POILight">
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      <property name="4" value="12, 9, 17" />
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      <property name="6" value="19, 6, 20" />
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    <property class="TraderOnOff">
      <property name="0" value="12, 1, 8" />
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      <property name="3" value="14, 6, 17" />
      <property name="4" value="13, 6, 18" />
      <property name="5" value="12, 1, 19" />
    </property>
    <property class="challenge_cars">
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      <property name="3" value="12, 11, 20" />
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      <property name="2" value="16, 7, 20" />
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    <property class="quest_feather">
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    <property class="challenge_steel">
      <property name="0" value="16, 6, 22" />
    </property>
  </property>
</prefab>