﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="5" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="YOffset" value="-2" />
  <property name="PrefabSize" value="60, 82, 60" />
  <property name="RotationToFaceNorth" value="2" />
  <property name="Zoning" value="none" />
  <property name="Tags" value="downtown, inter02downtowntile" />
  <property name="QuestTags" value="clear, fetch, infested" />
  <property name="SleeperVolumeSize" value="5, 1, 3#2, 2, 3#3, 2, 7#3, 2, 4#3, 4, 4#2, 4, 8#7, 3, 5#5, 4, 7#13, 5, 6#5, 4, 4#5, 4, 5#6, 4, 6#6, 4, 6#6, 4, 6#5, 4, 7#6, 4, 10#5, 4, 6#5, 3, 4#5, 4, 5#6, 3, 6#2, 3, 2#6, 5, 7#6, 4, 9#2, 4, 3#5, 4, 6#6, 4, 7#5, 3, 6#6, 4, 5#5, 4, 5#5, 3, 5#5, 3, 12#13, 4, 6#6, 2, 2#10, 3, 6#7, 3, 7#6, 4, 4#7, 3, 6#7, 3, 7#8, 3, 6#5, 3, 6#6, 6, 4#3, 3, 3#5, 4, 5#4, 4, 5#11, 2, 3" />
  <property name="SleeperVolumeStart" value="22, 9, 36#32, 34, 27#40, 3, 25#22, 59, 27#14, 4, 28#21, 4, 25#14, 14, 33#15, 14, 26#21, 13, 20#30, 14, 27#22, 14, 36#14, 19, 27#15, 19, 20#28, 19, 20#22, 19, 18#28, 19, 29#22, 19, 35#22, 24, 36#30, 24, 27#28, 24, 20#28, 29, 24#21, 29, 19#14, 29, 26#26, 29, 29#22, 34, 22#28, 34, 20#29, 34, 34#15, 34, 32#15, 34, 20#22, 39, 36#29, 39, 23#16, 39, 20#22, 41, 26#15, 44, 20#29, 44, 26#23, 44, 36#13, 44, 27#29, 49, 26#25, 49, 34#16, 49, 20#22, 48, 22#25, 54, 25#30, 54, 27#15, 54, 27#19, 64, 28" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1" />
  <property name="SleeperVolumeGroup" value="GroupAllCharged,3,4,GroupAllRadiated,2,3,GroupAllCharged,9,10,GroupAllInfernal,8,9,GroupGenericZombie,1,1,GroupZomBadassOnly,1,1,ZomBusinessman,1,1,ZomBusinessman,1,1,zombieBusinessManFeral,4,5,zombieFatCopFeral,5,6,zombieBowlerRadiated,1,2,zombieJanitorCharged,2,3,zombieUtilityWorkerRadiated,1,2,zombieUtilityWorkerInfernal,1,2,zombieUtilityWorkerFeral,1,1,zombieSteveCrawlerFeral,2,3,zombieTomClarkRadiated,1,1,zombieWightCharged,1,1,zombieMaleHazmatCharged,3,4,zombieLabFeral,1,2,zombieWightRadiated,5,6,zombieMaleHazmatRadiated,4,5,zombieScreamerRadiated,1,2,zombieSkateboarderCharged,1,1,zombieChuck,1,1,zombieUtilityWorkerFeralGroup,1,2,GroupAllFeral,1,2,GroupAllFeral,1,1,zombieDemolition,1,1,zombieFemaleFatInfernal,1,2,GroupAllFeral,1,2,zombieFatHawaiianFeral,3,4,GroupAllFeral,1,1,GroupAllInfernal,1,2,GroupSpecialInfected,1,2,zombieDemolition,1,2,zombiePlagueSpitterRadiated,1,1,zombieScreamerCharged,2,3,zombieBusinessManRadiated,2,3,zombieBusinessManFeral,1,2,zombieBusinessManInfernal,1,1,GroupAllRadiated,2,3,zombieFatCopRadiated,1,2,zombieFatCopFeral,1,2,animalZombieVulture,3,4" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="3,3,3,3,2,2,0,0,0,2,2,2,2,2,2,2,2,2,2,4,0,2,4,0,2,2,0,2,2,2,0,2,2,2,2,2,2,2,0,0,2,2,2,2,2" />
  <property name="SleeperVolumeTriggeredBy" value="2,10#5#1#1# # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # " />
  <property class="IndexedBlockOffsets">
    <property class="POILight">
      <property name="0" value="32, 2, 55" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="30, 14, 32" />
      <property name="1" value="31, 44, 33" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="32, 29, 32" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="34, 20, 30" />
      <property name="1" value="31, 14, 31" />
      <property name="2" value="30, 39, 33" />
      <property name="3" value="30, 34, 36" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="53, 5, 47" />
      <property name="1" value="56, 5, 47" />
      <property name="2" value="53, 5, 50" />
      <property name="3" value="56, 5, 50" />
      <property name="4" value="53, 5, 53" />
      <property name="5" value="56, 5, 53" />
      <property name="6" value="53, 5, 56" />
      <property name="7" value="56, 5, 56" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="37, 2, 52" />
    </property>
    <property class="challenge_pallet">
      <property name="0" value="24, 19, 39" />
    </property>
    <property class="challenge_steel">
      <property name="0" value="33, 29, 29" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="27, 44, 25" />
    </property>
    <property class="quest_feather">
      <property name="0" value="32, 44, 21" />
      <property name="1" value="34, 58, 28" />
    </property>
    <property class="Rally">
      <property name="0" value="31, 4, 12" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="43, 2, 52" />
    </property>
  </property>
  <property class="Stats">
    <property name="LightsVolume" value="23905.61" />
    <property name="TotalVertices" value="1344033" />
    <property name="TotalTriangles" value="582384" />
    <property class="BlockEntities">
      <property name="Vertices" value="869988" />
      <property name="Triangles" value="301402" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="439411" />
      <property name="Triangles" value="250834" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="3776" />
      <property name="Triangles" value="1888" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="16724" />
      <property name="Triangles" value="9028" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="3800" />
      <property name="Triangles" value="1900" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="10334" />
      <property name="Triangles" value="17332" />
    </property>
  </property>
</prefab>