﻿<?xml version="1.0" encoding="UTF-8"?>
<prefab>
  <property name="CopyAirBlocks" value="True" />
  <property name="ExcludeDistantPOIMesh" value="False" />
  <property name="ExcludePOICulling" value="False" />
  <property name="DistantPOIYOffset" value="0" />
  <property name="AllowTopSoilDecorations" value="False" />
  <property name="DifficultyTier" value="2" />
  <property name="ShowQuestClearCount" value="1" />
  <property name="TraderArea" value="False" />
  <property name="PrefabSize" value="42, 15, 42" />
  <property name="RotationToFaceNorth" value="3" />
  <property name="Zoning" value="none" />
  <property name="YOffset" value="-1" />
  <property name="SleeperVolumeSize" value="13, 3, 11#7, 4, 7#5, 4, 5#8, 4, 12#4, 3, 7#13, 3, 5" />
  <property name="SleeperVolumeStart" value="20, 2, 13#22, 2, 25#34, 1, 29#20, 6, 14#29, 6, 18#20, 10, 18" />
  <property name="SleeperVolumeGroupId" value="0,0,0,0,0,0" />
  <property name="SleeperVolumeGroup" value="GroupAbandonedHouse,5,6,GroupBikerBar,1,1,animalZombieDog,1,1,GroupAbandonedHouse,2,3,GroupAbandonedHouse,5,6,GroupGhostTown,1,2" />
  <property name="SleeperIsLootVolume" value="False,False,False,False,False,False" />
  <property name="SleeperIsQuestExclude" value="False,False,False,False,False,False" />
  <property name="SleeperVolumeFlags" value="0,0,2,2,0,2" />
  <property name="SleeperVolumeTriggeredBy" value=" # # # # # " />
  <property name="Tags" value="countrytown, countryresidential" />
  <property name="QuestTags" value="clear, fetch, restore_power, infested" />
  <property class="Stats">
    <property name="LightsVolume" value="7994.83" />
    <property name="TotalVertices" value="1039302" />
    <property name="TotalTriangles" value="421696" />
    <property class="BlockEntities">
      <property name="Vertices" value="955253" />
      <property name="Triangles" value="359379" />
    </property>
    <property class="ChunkMeshes0">
      <property name="Vertices" value="78867" />
      <property name="Triangles" value="54607" />
    </property>
    <property class="ChunkMeshes1">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes2">
      <property name="Vertices" value="338" />
      <property name="Triangles" value="226" />
    </property>
    <property class="ChunkMeshes3">
      <property name="Vertices" value="112" />
      <property name="Triangles" value="56" />
    </property>
    <property class="ChunkMeshes4">
      <property name="Vertices" value="0" />
      <property name="Triangles" value="0" />
    </property>
    <property class="ChunkMeshes5">
      <property name="Vertices" value="4732" />
      <property name="Triangles" value="7428" />
    </property>
  </property>
  <property class="IndexedBlockOffsets">
    <property class="Rally">
      <property name="0" value="3, 1, 22" />
    </property>
    <property class="challenge_polymers">
      <property name="0" value="38, 1, 24" />
      <property name="1" value="37, 1, 25" />
      <property name="2" value="37, 1, 31" />
      <property name="3" value="38, 1, 33" />
      <property name="4" value="38, 1, 34" />
      <property name="5" value="39, 1, 34" />
    </property>
    <property class="challenge_gore">
      <property name="0" value="38, 1, 11" />
    </property>
    <property class="challenge_cars">
      <property name="0" value="29, 1, 3" />
    </property>
    <property class="quest_wood">
      <property name="0" value="30, 1, 26" />
      <property name="1" value="31, 1, 26" />
      <property name="2" value="32, 1, 26" />
      <property name="3" value="33, 1, 26" />
      <property name="4" value="30, 1, 27" />
      <property name="5" value="30, 1, 28" />
    </property>
    <property class="POILight">
      <property name="0" value="37, 3, 31" />
    </property>
    <property class="TraderOnOff">
      <property name="0" value="21, 3, 23" />
      <property name="1" value="25, 8, 29" />
    </property>
    <property class="challenge_mech_parts">
      <property name="0" value="34, 2, 23" />
    </property>
    <property class="challenge_sinks">
      <property name="0" value="32, 6, 23" />
      <property name="1" value="22, 2, 26" />
      <property name="2" value="22, 2, 27" />
      <property name="3" value="25, 3, 31" />
      <property name="4" value="30, 1, 32" />
    </property>
    <property class="challenge_leather">
      <property name="0" value="25, 6, 19" />
    </property>
    <property class="FetchContainer">
      <property name="0" value="24, 10, 20" />
    </property>
    <property class="QuestRestorePower">
      <property name="0" value="35, 1, 30" />
    </property>
  </property>
</prefab>